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The game looks and plays very well, but the grind fest sets in after a while. At the point I've reached (danger 34) none of the levels are particularly difficult, but it just takes a while to get through each one. The game is definitely enjoyable, but there needs to be an added degree of difficulty and variation to the end game. 4/5 Overall
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I enjoyed versions 1 and 2 of this game, but both this one and the mobile version suc like there's no tomorrow...repetitive and boring
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Very good idea -yes,but there is 2 problems here. 1.Too long,and repetive.2.Its NOT online-it must be online soo you can putt POINT to play.Els its not worth wasting time for nothing.
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Laser 5: Range 330, Damage 1, HP 5, reload 0.65 vs custom gun with nothing but range. Range 220, Damage 2, HP 19, reload 1.5. The laser is clearly better in terms of Range, Fire rate, and overall DPS
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Was fighting a boss then all of a sudden the screen changed to show a planet and a bunch of stars moving. With some terrain (horizontal instead of vertical).
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for some reason my game never saves, which is really bad considering how many levels there are. Other that I think its a good game with lots of potential for a sequel if they add more content and different battle scenarios.
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What's up with those aliens that jump onto the corner of your ship and deal damage to it until it destroys the piece? Can I literally not do anything about it?
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There is an absurd amount of levels to this game. I'm at danger level 80 and I have a ship that is built with all the best parts, level 20 guns all over, level 10 protoshields protecting the entire ship, and I haven't got any upgrades to any parts in like 30 missions, so I've just been accumulating money. It's super boring but I keep playing in hopes of unlocking more stuff (for instance the magnet that the end level ship has)
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Liked the game. One thing though: "Fuel is over" doesn't mean anything. It would be better to have her say "Out of fuel!", or something similar.
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I don't get what the shields do... I put them in the middle of my ship thinking the green circle is what they'd protect but they do nothing...
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Bosses like the one on Neevabar kill you in one hit! The chainsaw bosses die at the same time I do-I still win, but I lose my upgrade! Please fix!
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i liked previous ones more , this ship is too big in comparison to space on which its moving and thats main issue , seckond boss fights are retarded
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I chose shield lvl 2 and it switched over and gave me rocket lvl .....WHY I don't want that junk. I wanted the shield option so why even have the option if the game will switch it on you. It has happened 3 times now and I've only done 4-5 planets
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Need to purchase a new weapon, but can't afford it. Fear no more! Now you, too, can grind most of a level (but don't beat it, or you'll fall further behind) for a whopping 5-10 gems per level!
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The block based building idea has potential, but this is pretty darn boring as an actual game. It prioritizes upgrades over game mechanics and as a player you hardly have to do anything. 2/5
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i'm in the late 30s of danger levels and i have not done anything new since about level ten, having a ton of content is great, assuming that it isn't the same content 1 piece of content for 130+ levels. this game gets super easy as soon as you get the air support and nuke upgrades, they kill the boss for you with no skill involved
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There is a trophy "Huge Gun: upgrade weapon 10 level. I have 3 level 15 weapons (4 if you count an Alien Gun). Where's my trophy?
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Be super helpful if the upgrades were more obvious, like the laser differences in icon are really subtle - could they have small roman numerals on them? I II III IV to signify level?
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The enemy is in range! We have deployed Support Battle Stations! All systems armed and ready! Awaiting your order Captain! "Ram them."
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This game became really boring after the support upgrade. Also the more times you pressed okay at the end of the level, the more crystals you got. I got an average of 1k crystals per level.
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game becomes super boring after everything is maxed out.
eventually all you need to do is hold up and call drones before the boss comes.
good to see that the dev did the effort in creating countless levels, but it gives no added value to the game.
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The magnet thing that comes at the end of a level should actually pick up all the items left on the field -- if you lose a grabber or three to a chainsaw you can't get it the crystals. I shudder to think how many I've lost to that.
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Great job! artwork: 5 music: 4.5 gameplay: 4
Only thing is all the levels are seems quite same to me. get repetitive after a while
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It's fun enough, like the last two, but it's way way *way* too long. Way. It's not that fun. Nothing is that much fun.