bRRRainZZZ

bRRRainZZZ

von efryt
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bRRRainZZZ

Bewertung:
2.4
Veröffentlicht: January 06, 2012
Zuletzt aktualisiert: October 20, 2012
Entwickler: efryt

Tags für bRRRainZZZ

Beschreibung

Noch DEMO. Wenn du ein vollständiges Spiel erwartest, lade es bitte nicht herunter.

Spielanleitung

WSAD – Bewegung. Shift – Rennen. 1-4 – aktive Waffe auswählen. G – Wurfwaffen umschalten. “[” und “]” – vorheriges/nächstes Wurfobjekt. I – Inventar. R – Nachladen. Z – Munitionstyp wechseln. X – Feuermodus wechseln. Linke Maustaste und Leertaste – schießen/werfen.

Entwickler-Updates

Aug 19, 2012 10:55am

update:
- city stage generator ( generates roads and buildings with possible multiple floors )
- scene is HIGHLY not optimized ( it depends on scene content which is random )
- there are like 6 AI agents there somewhere ( that number should be increased with next update, you can use F11 to spawn a AI next to player character )

Kommentare

0/1000
NhoJisDEAD avatar

NhoJisDEAD

Mar. 26, 2015

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0

* basic not very good but should work
Place command in death handling area without any Destroy() commands this should prevent lag or freezing caused by the enemy script calling for a nil object.

NhoJisDEAD avatar

NhoJisDEAD

Mar. 26, 2015

0
0

If you are still working on this game a good way to implement a good death system is to use the command Application.LoadLevel("StartSceneName");

rakefuwdhiuyrdg avatar

rakefuwdhiuyrdg

Jun. 30, 2013

0
0

Are you still working on this game?

rakefuwdhiuyrdg avatar

rakefuwdhiuyrdg

Sep. 12, 2012

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0

i commented basically the same thing twice cause the first one didn't show up when i reloaded the page

efryt
efryt Entwickler

that's ok. enemy damage was disabled in this version intentionaly ( there must be some changes to handle player's death ). but of course it will be added.

rakefuwdhiuyrdg avatar

rakefuwdhiuyrdg

Sep. 12, 2012

0
0

great start i love the zombie skins and the next thing you should work on is making the zombies hurt you when they are 3-4 feet away