WHY ME?
von gamescanbe
WHY ME?
Tags für WHY ME?
Beschreibung
Dies ist ein kurzes Puzzle-Action-Spiel, das auf einem Comicbuch-Cover spielt. Du bekämpfst die Gegner mit Onomatopoesien: Du kannst SOCK, BANG, SPLASH, CRACK und viele mehr verwenden! In diesem Spiel haben wir versucht, einen Motion-Comic-Stil umzusetzen. Es gibt mehrere Enden.
Spielanleitung
Klicke auf Charaktere, um Sprechblasen zu platzieren, tippe Onomatopoesien ein und drücke Enter. Weitere Anweisungen und ein Onomatopoesie-Glossar findest du im Hilfemenü während des Spiels.
Entwickler-Updates
Uploaded an updated version, with some bugs fixed, a very short tutorial at the beginning, and an “undo death” functionalty added.
Thank you for all the comments!
Kommentare
dantegames
Apr. 28, 2010
Simply great!
An original idea that opens to a new videogame concept!
I love it!
rhcp83
Apr. 26, 2010
Definitely an original concept. Kind of reminds me of old school DOS games where you had to type in your commands. Anyone remember Hugo's House of Horrors??
ChaosReaper90
Apr. 27, 2010
Typing is problematic and whenever you lose to something (eg the elephant which I'm stuck on) you should get some sort of hint on how to defeat said something... as it is, if you're stuck you gotta go through the same boring 20 second long for 4 small word typing annoyance just to try out one of the 35 different options you have to attack an enemy... or maybe 2 options per retry.
Could be a decent game but lack of proper introduction and help in case you get stuck really kills it :\
Maxoulou
Apr. 26, 2010
ANd you should add a tutorial with just ONE ennemy, AND explain all the onomatopoeias... cause we don't really know what does what... :3
tribaltroublelol
Aug. 30, 2013
UNDEFINED UNDEFINED UNDEFINED UNDEFINED.... >.<