Ball Shooter II

Ball Shooter II

von gamesgeni
Fehler melden
Spiel melden
Loading ad...

Ball Shooter II

Bewertung:
2.7
Veröffentlicht: September 06, 2010
Zuletzt aktualisiert: September 06, 2010
Entwickler: gamesgeni

Tags für Ball Shooter II

Beschreibung

Dein Lieblingsspiel mit Herausforderung – Ball Shooter mit neuen Themen und einer Zauberkugel, um deine Schussposition zu ändern. Schieße schnell, schieße präzise – du musst alle Kugeln auf dem Spielfeld abräumen, um das nächste Level zu erreichen. Je mehr Kugeln du abräumst, desto höher ist dein Punktestand! Also, mach dich bereit und LOS!

Spielanleitung

Schieße Kugeln, indem du Gruppen aus drei oder mehr gleichfarbigen Kugeln bildest. Nutze die Zauberkugel, um deine Schussposition zu ändern. Mit der Maus zielen und klicken zum Schießen.

Kommentare

0/1000
Longcelot avatar

Longcelot

Sep. 12, 2010

2
0

1st level is soo easy.i was expecting the difficulty to increase gradually but second level already gets very hard.it needs a visual wall around the map, it just doesn t seem to bounce where i want it to be.

Bulbachu avatar

Bulbachu

Sep. 06, 2010

5
3

Did anybody else think, at any point in time, "Get out of my f***ing way, genie! I'm trying to line up a shot!"?

petesahooligan avatar

petesahooligan

Sep. 06, 2010

3
3

I don't feel like this went far enough to improve on the original. While the feature of shooting from different vantage points is clever, it's not introduced in a way that provides any significant advantage...aside from perhaps the one next shot. I would have preferred more control over when and how my gun position changes occurred...perhaps in special bonuses that were unlocked in the conglomerate, or something. Being able to restart where one left off rather than from the beginning is always nice...even though it's clear that you expect people to be playing for score, I'd rather have interesting levels if given the choice. Suggestions: More obvious "walls" to estimate bounce...new fun features (temporary laser pointer, exploding balls, etc.)...and conceptual level design would be great considerations for Ball Shooter 3.

Bulbachu avatar

Bulbachu

Sep. 06, 2010

2
2

Here's a suggestion - how about not using up a life/ball (whatever you call those yellow/orange things in the top left corner) when you miss with one of the ball shooter position changers? I mean, sometimes people want to stay at the same place instead of moving.

WilmRoget avatar

WilmRoget

Sep. 06, 2010

2
3

this has too many problems to be worth playing even a second time.