Mutation

Mutation

von gargonherd
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Mutation

Bewertung:
2.7
Veröffentlicht: October 01, 2011
Zuletzt aktualisiert: October 02, 2011
Entwickler: gargonherd

Tags für Mutation

Beschreibung

MUTATION ist ein Spiel über Zeit und Raum. Es ist ein verrottetes Grab voller unangenehmer Anblicke. Du wirst deinen Körper verabscheuen, während du dich in etwas verwandelst, das du nicht ganz verstehst. Es ist Elend, es ist Entfremdung, es ist MUTATION. Außerdem kannst du auf Dinge klicken.

Spielanleitung

WASD – Bewegen. LINKSKLICK – Aktion. RECHTSKLICK – Kamera ziehen. MITTLERE MAUSTASTE – Kamera zoomen. SHIFT – Rennen. LEERTASTE – Springen

Entwickler-Updates

Oct 1, 2011 10:11pm

Finishing the final touches and the tweaked version will be up. Fixing a few things and extending the time to 15 minutes for mutation.

FAQ

Was ist Mutation?

Mutation ist ein Idle-Clicker-Spiel von gargonherd, bei dem Spieler ein Labor mit mutierenden Zellen verwalten und weiterentwickeln.

Wie spielt man Mutation?

In Mutation erzeugst und kombinierst du verschiedene Zelltypen, verbesserst deren Fähigkeiten und automatisierst dein Labor, um schneller voranzukommen.

Was sind die wichtigsten Fortschrittssysteme in Mutation?

Mutation bietet Systeme wie Zell-Upgrades, Kombinationsmechaniken, Automatisierung und freischaltbare Fähigkeiten, die deine Zellen verbessern und deinen Fortschritt steigern.

Unterstützt Mutation Offline-Fortschritt?

Ja, Mutation beinhaltet Offline-Fortschritt, sodass dein Labor auch dann Ressourcen generiert, wenn du nicht aktiv spielst.

Kann man Prozesse in Mutation automatisieren?

Ja, Mutation bietet Automatisierungs-Upgrades, mit denen bestimmte Aktionen und Ressourcensammlungen in deinem Idle-Labor automatisch ablaufen.

Kommentare

0/1000
infiniteface avatar

infiniteface

Dec. 14, 2012

7
0

i dont get the ending. who is that girl in the ending?

gargonherd
gargonherd Entwickler

I didn't get to include a lot of the things I originally wanted, as it was on a month-long deadline, so a lot of things got left in that honestly don't make any sense. Sorry about that, but yeah I probably shouldn't have tried making something on such a large scale for a small period of time.

Doug_Fany avatar

Doug_Fany

Dec. 29, 2012

4
0

This game is very lol! ^^

gargonherd
gargonherd Entwickler

Yeah, I still am glad I made this but it's pretty silly. As long as it's enjoyable I guess!

SkyCharger001 avatar

SkyCharger001

Oct. 02, 2011

4
0

A. during turning the player-sprite becomes hard to see. (hope it's only a stand-in for an eventual 3D-figure)
B. the base speed seems rather slow
C. sometimes when you enter another room the point of entrance is to your left/right instead of behind you.

gargonherd
gargonherd Entwickler

In response to A, yes- thank you. I am making a few more bug fixes today and it's pretty much done. This sort of feedback is helpful! The 2D sprite is not a placeholder. I wanted to experiment with contrasting the player against the environment so I've decided to use some 2D sprites for the characters to give a feeling of alienation among an otherwise 3D world. To B that is a good point- I have sped up movement quite a bit with this version. The base movement is the same but as you mutate it is not as slow now. Still a bit slow for my liking but I feel that it adds to the weakness of the character at that point as well so I may keep it still. True. I will see if I can get that working- I appreciate the critique though. Not sure what you thought but regardless this was good feedback.

Jyrroe avatar

Jyrroe

Oct. 02, 2011

9
1

It was interesting, but I feel like it should be categorized as "misunderstood interactive digital art" instead of "game". =3

gargonherd
gargonherd Entwickler

Hah- good point. I'd tend to agree! I wasn't sure what to categorize it as but that would be a good option.

morcon avatar

morcon

Dec. 15, 2013

3
0

why is everyone all spoiling all the games like zerggod he spoiled the game by saying what the main character is