Bubble Pop

Bubble Pop

von JoelEvans
Fehler melden
Spiel melden
Loading ad...

Bubble Pop

Bewertung:
2.4
Veröffentlicht: April 22, 2013
Zuletzt aktualisiert: May 21, 2013
Entwickler: JoelEvans

Tags für Bubble Pop

Beschreibung

So. viele. Blasen. Das ist mein erstes Flash-Spiel und ich weiß, es ist nicht besonders gut; ich muss erst noch meine künstlerische Seite entdecken, aber bis dahin freue ich mich über jedes Feedback. Lass einfach ein paar Blasen platzen und hab Spaß.

Spielanleitung

Maus für alles (yay)

Kommentare

0/1000
TacoRocco avatar

TacoRocco

Apr. 22, 2013

1
0

You should probably tell us somewhere in the game about how the ball stops moving. You need to mention that the ball slows down over time. The game isn't AMAZING, but it isn't bad either. Nice job for your first game.

TacoRocco avatar

TacoRocco

Apr. 22, 2013

1
0

Also, you should mention in the game what the different balls do. You need to tell us that hitting the red ball is not good.

JoelEvans
JoelEvans Entwickler

I did consider it, but I thought that because of it's simplicity I had to have something for the player to figure out else they'd get bored too quickly. Thanks for the feedback.

Sonofthenorth avatar

Sonofthenorth

Apr. 22, 2013

2
0

It was kind of annoying when it slowed down that it took forever to stop. I couldn't stand how long it took for the level to end - maybe speed up the slowing.

JoelEvans
JoelEvans Entwickler

It was hard trying to find what was too long and what was too short, I've slowed it down but not dramatically so I wouldn't have to reconfigure each level because they'd become too hard. If you think it's still a big problem then I will, thanks for the comment.

TacoRocco avatar

TacoRocco

Apr. 27, 2013

0
0

I feel like this game needs a way to rid of the effects of a red ball, or just change the red ball's effect to taking away a point rather than negating the whole level because I find it incredibly irritating that I cannot pass a level just because I hit a red ball. Level 13 is hard enough trying to get 10 balls, but trying not to hit a red ball makes it nearly impossible. The purple balls really need to count towards the total because they are pointless otherwise.

Sonofthenorth avatar

Sonofthenorth

Apr. 23, 2013

0
0

Yeah, it's just about perfect now - not too slow and not too fast. Great job! (A lot better than I could ever make...)