Impossible Hardy

Impossible Hardy

von keybol
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Impossible Hardy

Bewertung:
2.5
Veröffentlicht: February 07, 2015
Zuletzt aktualisiert: February 08, 2015
Entwickler: keybol

Tags für Impossible Hardy

Beschreibung

10 Mal hinfallen, 11 Mal aufstehen. Hardy ist nicht der Typ, der leicht aufgibt. Laufe und springe zum Sieg mit Impossible Hardy und beweise, dass du der Beste bist! Dieses Spiel ist frustrierend schwer mit handgemachten Leveldesigns, die dich zum Ausrasten bringen! Fordere einen Freund heraus, ob er diese verrückte Schwierigkeit schafft!

Spielanleitung

LEERTASTE oder Mausklick zum Springen

Kommentare

0/1000
Scream20 avatar

Scream20

Feb. 08, 2015

7
0

Why make a game where you are not even capable of playing longer then 15 seconds at a time? The jumps are nearly 95% impossible to make even with perfect hand eye coordination and no lag. Its like flappy bird for crackheads.

keybol
keybol Entwickler

hey there thank you for your comment. I tried to make the game as fair as possible. The spike's hitbox is smaller than it appears. The level designs were made tricky though, like the block that is one slot farther. you need to jump at the edge of the block before it to reach it. or the stairs which means you have to jump before the middle of the block before it. it doesnt require pixel perfect timing, you will even be given a chance to make it up if you slip a few pixels. you can check out a gameplay video on youtube to see how it's done. Thank you once again

hannibal1991 avatar

hannibal1991

Feb. 15, 2015

3
0

I can't believe there's only two people who knows that the music change after 6 coins lol. I like that kind of game where it's only skill and nothing else, but it becomes kind of boring after 1500+ run and it's been 500+ run since my best score as been updated... 4/5

Popelmaus avatar

Popelmaus

Feb. 14, 2015

1
0

its hard and you get better but i think its boring. i dont want to waste 1 hour only to get to the next coin...

shroomylove avatar

shroomylove

Jun. 24, 2018

1
0

This game definitely conditions your muscle memory reflexes, and in my opinion I believe that the obstacle formations in the levels are extremely rewarding when you've surpassed a combination of them after failing miserably a couple hundred of times. I just like the fact that after you have an understanding of the timings required for each individual obstacle formation, then you'll understand exactly what you've done wrong in the level from the combination you've been presented with. Passing the "warm up" section I'd definitely think about beating my score of 8 sometime in the future. There is definitely a logic behind the seemly difficult madness, keep your cool. Well done, I wouldn't have changed a thing about the game at all. Well, maybe the option to start the game at the "speed up" section once you've surpassed it, starting with zero coins. At least you could get some practice in with the increased difficulty. Amazing. 5/5. :)

sokob4n avatar

sokob4n

Mar. 19, 2019

0
0

unplayable (or not enough fun for me to train more)