GameWork
von kurodouu
GameWork
Tags für GameWork
Beschreibung
Ein kleines Plattformspiel, an dem ich mit ActionScript 3.0 arbeite. Momentan arbeite ich an den Skripten und der Action, dann kommt die Grafik. Feedback ist willkommen. Danke im Voraus.
Spielanleitung
Pfeiltasten zum Bewegen, RUNTER für Ransengan lol.
Entwickler-Updates
(Update 19/11/09): Here is what happend, I fixed the rasengan to have the same direction of the movement, I also added walls so you don’t loose the character when it jumps off the screen and a little animation (awfull) when you the items, and my problems now are:
1) How to make the dead animation stops.
2) How to remove the white frame around the sprites.
3) How to get the stage to a new frame when “something” happens.
P.S: I’m working on Actionscript 3.0, I hope hearing for more advanced scripter to give me a little help with this :).
Thank you in advance.
Kommentare
c0rupt3d_l0l
Dec. 12, 2009
also make sure your registry point for your guy is on the buttom
c0rupt3d_l0l
Dec. 12, 2009
kurodouu how u going ok for starters that anoying white area is because your are importing it wrong if u draw something in photoshop ect. save it as png png supports trancparent backgrounds and to upload a different version of your game just go to your profile and click on edit under your game and click upload additional files
kurodouu
Nov. 18, 2009
Thanks for your observations ldstrumpet! I alredy fixed the direction of the rasengan, but I don't know how to update the game, and I'm working on the acceleration right now... And if you know anything about the sprites I commented below, please tell me!
Thank you in advance.
kurodouu
Nov. 18, 2009
thank you zepth! I fixed that problem by adding walls, I tryed to edit the game to put the updated version but it won't let me reupload ):, do I just have to upload it like a different game? By the way, do someone knows a way to remove the white area of the sprited so it wont show when you put a different background?
Thank you in advance!
ldstrumpet
Nov. 18, 2009
Also being able to run faster then you can run and then jump is a little weird and the enemy thing seems to disappear randomly when you touch it.