Crystal Story II
von lan14n
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Crystal Story II
Tags für Crystal Story II
Beschreibung
Crystal Story II is a turn-based RPG that follows the story of a young Dragon on his quest to defeat an evil witch. He must seek allies to aid him on his journey and save the world from the oncoming invasion.
Spielanleitung
- Use Mouse to navigate the menus.
- Arrow Keys, WASD or Mouse to move.
- Shortcut Keys are present on some of the menus.
Entwickler-Updates
v 1.42
- fixed yeti and sasquash stats (Just realized he has stats of a bolt. haha)
- fixed auto life description
- fixed cutscene errors
FAQ
Was ist Crystal Story II?
Crystal Story II ist ein rundenbasiertes Rollenspiel (RPG) von Lan14n mit klassischen JRPG-Mechaniken und einer eigenen Geschichte.
Wie spielt man Crystal Story II?
In Crystal Story II steuerst du eine Heldengruppe, erkundest Dungeons, kämpfst in rundenbasierten Gefechten gegen Monster und schließt Quests ab, um die Handlung voranzutreiben.
Welche Fortschrittssysteme gibt es in Crystal Story II?
Crystal Story II bietet Charakter-Levels, Ausrüstungs-Upgrades, Talentbäume und Item-Crafting, sodass du deine Gruppe individuell stärken und anpassen kannst.
Gibt es in Crystal Story II einen Story-Modus oder eine Kampagne?
Ja, Crystal Story II enthält eine vollständige, storybasierte Kampagne mit Quests, einzigartigen Charakteren und einer übergreifenden Handlung.
Auf welcher Plattform kann man Crystal Story II spielen?
Crystal Story II ist ein browserbasiertes RPG, das direkt auf Plattformen wie Kongregate ohne Download spielbar ist.
Kommentare
crkhek56
Nov. 16, 2013
Just saying, pressing space while naming your character is like hitting enter. Looks like the magnificent journey of "The" is about to begin.
Kyndryd
Jan. 06, 2014
Tonic 1, heals 50hp to all allies. Ingredients: Grenade.... grenade? I guess it heals with a "kick".
Meses
Nov. 16, 2013
I have created a Crystal Story II wiki!
http://crystal-story-ii.wikia.com/
First priority is the steal list, then weapons, class spells, and everything else will be added after that.
Please vote up so everyone can see.
cool EDIT:: You guys are awesome! There's so much stuff on it... :D:D:D
CaranthirBlack
Nov. 12, 2013
This game is awesome! I am very impressed with the depth (skill node paths, upgradable weapons, minigames, and undoubtedly more than a few surprised still to come. A quick suggestion: a 'steal list' for each enemy in the bestiary would be a wonderful resource. Perhaps one that fills out as you steal?
Thanks. So I've been thinking about how to do this for a couple of days now, and I think keeping track of data might be too much. I'm too scared to put more data into shard objects (Flash save file) because of how people are losing some of their data. Do you think I should just show the list on the bestiary? :EDIT:: See note on Krolan. (TLDR: I'm redoing steal). EDIT:: EDIT:: I added rare items to be stolen. Each enemy will have a different number of loot every time. Because of this i think its a bit hard to list them since it's random. I think i'll have the community keep track of steals : http://crystal-story-ii.wikia.com/
Omnia0001
Nov. 07, 2013
Also, throwing in little triangles/arrow next to enemy/character icons on the battle meter will help me see upcoming attacks better (sometimes bigger sprites cover up multiple enemies on the same location)
omg after reading this again, I just realized what you meant by triangles. I never understood what you meant before lol. will try to see if i can do it next update. Should be easy maybe. EDIT:: This should be in the game now.