Happy Cube Idle

Happy Cube Idle

von mmx95
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Happy Cube Idle

Bewertung:
3.7
Veröffentlicht: July 09, 2020
Zuletzt aktualisiert: December 21, 2022
Entwickler: mmx95

Tags für Happy Cube Idle

Beschreibung

Cube builds a base and explores new territories!

Spielanleitung

https://discord.gg/xvpTNSj

Entwickler-Updates

Dec 21, 2022 8:07am

Update 0.9.1c

- Some loading problems fixed

Kommentare

0/1000
Deekay86 avatar

Deekay86

Jul. 10, 2020

611
13

The 60 multiplier costs more than a triple A Game. A bit ambitous dont you think?

zagreus555 avatar

zagreus555

Jul. 25, 2020

237
5

Slogged through to level 30, expecting interesting things to open up. Found out expeditions are another thing I click on once then watch a timer. So far, this game hasn't offered me any reasonable expectation that it's going to be more than it was when I started. Plus, for a game with so many "premium" currencies and items, there's a lot basic QoL issues in the main game that get no attention at all.

wolfspirit25 avatar

wolfspirit25

Jul. 30, 2020

224
5

I have to agree with a few of the other comments on here. I won't talk about the prices of things, that's not my main gripe honestly. My main complaints are the inability to auto-assign builders so I have to constantly be watching when I restart and also the fact that building via cube has a hard cap. Doesn't matter how fast my "building" is, my miners always take 5 seconds to build and my builders always take 7. This artificially gates the speed with which I can use resets once I get to high levels and makes me take way too long for the startup of each run, meaning I am less likely to be willing to wait around and keep playing.

Mophtran avatar

Mophtran

Jul. 10, 2020

413
15

Feels very cash-grabby and with poor user design. The graphics are good and the concept is there, however the execution leaves a bit to be desired.

loneill avatar

loneill

Jul. 14, 2020

264
11

did the math just now. to get the highest end parts 12 hours to get 20 (assuming you dont spend any on the previous tiers) would take 147.5 days without missing a single check-in and with no way to earn the currency besides the ticking clock this is a very mentally abusive game requiring 2 hour check ins and 12 hour check ins for progress

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