Graina
von multiplex_games
Graina
Tags für Graina
Beschreibung
*** Dear Friend ***
This game is not finished, please treat it as an early-access. I would like to get some serious feedback and continue improving it with your kind support.
Graina is loosely like Lemmings, in a physics-sandbox like The Sandbox or the Falling Sands. Lead the Gnomes to safety using your magic.
Spielanleitung
Right mouse button to collect grains
Left mouse button to drop grains
WASD to pan the camera
F to change the brush size
Q, E or mouse wheel to change the active grain
See the "pause-menu" for this instructions in-game
Entwickler-Updates
Coming in June:
Creative mode
Improvement : If a character you saved from a level dies, you can go back to that level and save it again.
Bug fixes : Bonus objectives with no possibility to get in some levels.
Kommentare
LWYZLWYZ
May. 24, 2016
Awesome game.
Very encouraging! Thanks :D
caggoo
May. 23, 2016
I really liked this game. It's not strictly Lemmings but surely borrows a lot, which is great. It stutters a little bit on Safari btw. but in Chrome it's fine.
When will you add the Tinker mode or new levels ?
Thanks! I'll add those in June. Actually the Tinker is already like 80% working but needs some more polish.
illtacoman666
May. 22, 2016
This is a nice little game. Currently "Mine, Solve and Craft" does not work in my browser, and I don't know how to collect the water and mud in "Damsel in Distress" and "Pan the Cam".
Free hint for anyone having trouble getting "A Hard Rescue"'s time limit is to either kill gnomes before the time limit (retry afterwards) or wait until you get that one before getting more gnomes.
Hi there, Thanks for the comment, I'm very glad that you liked the game. Damsel the Distress : You are right, the bonus is wrong. There is no way to collect water in that level :/ I'll fix that in the next update. In the "Mine, Solve and Craft", does it work too slow or just black screen? Which browser do you have ?
CoSprinkles
May. 24, 2016
A very good game in my opinion. A little better as the old Lemmings. You know already the things with collect water in one evel or create ... in a few others without the knowledge of how. Maybe there would be a tutorial useful? Now to the things that I noticed while playing. For example, sometimes it seems that the last (two) figures is/are walking against a pixel so that the/y walk back and forward etc. until we try to solve it. Could you try to make the pixels or the walk of the fgurs smoother? And the second example is that, if a figur dies, you finish the level and cklick on accept to go to the net levle than the figure that died is gone. I tried to get the figur back by repeating the level where I got it, but it didn't work becuae the figure is there already missing. So, I had to start from the beginning. I hope you can understand what I mean.
Hello there, Thank you for the comments. I'm glad that you liked it. Tutorial: Yes it will be useful. I'm thinking to add a simple tutorial in the future. "Could you try to make the pixels or the walk of the fgurs smoother?" : I didn't understand this. Can you try to explain a little bit more? Death: Yes, if a figure dies and you accept, it's gone forever. I think it's a good idea to put the character back to the level if it dies. I'll do it in the next update.
Selva
May. 28, 2016
Sugar Sugar meets Lemmings. Interesting.
Thanks :)