Jo and Momo: Forest Rush

Jo and Momo: Forest Rush

von numagames
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Jo and Momo: Forest Rush

Bewertung:
3.7
Veröffentlicht: November 04, 2016
Zuletzt aktualisiert: November 06, 2016
Entwickler: numagames

Tags für Jo and Momo: Forest Rush

Beschreibung

Jo und Momo ist eine 2D-Geschichte über die Reise eines Helden und seines treuen Freundes durch geheimnisvolle Welten auf der Suche nach der entführten Liebe. Dies ist die 1. von 4 Welten. Schickt mir gerne Bug-Reports und Verbesserungsvorschläge, ich antworte auf alle Anfragen. ...und ja, das Spiel hat eine Konsole und ein paar lustige Cheat-Befehle. :)

Spielanleitung

Jo: PFEILTASTEN. Momo: WASD oder ZQSD (für Azerty-Tastatur). SHIFT – Momo an Ort und Stelle stoppen/Jo folgen lassen. XBOX360 GamePad-Controller kann verwendet werden

Entwickler-Updates

Nov 17, 2016 10:30pm

Hey guys!

I have recently figured out that game does not start on linux with Firefox browser.

PLEASE INSTALL CHROMIUM TO START GAME, it has required recent flash player plugin.

Thanks and sorry for inconvenience…

Kommentare

0/1000
numagames avatar

numagames

Nov. 04, 2016

66
3

Hi everybody!
It's 1st part of game and there are 3 more zones to come: cave, mountains and desert. We work hard on new levels so we really need your what should be improved, what is most annoying etc.
Please leave your feedback in comments, i will try to reply everyone. Thanks

Sefferot avatar

Sefferot

Nov. 27, 2016

8
0

Drnoam, just press Shift or TAB in this situation.

CatalinaTiger avatar

CatalinaTiger

Feb. 02, 2017

7
0

Still waiting on those new levels....

MeltingEclipse avatar

MeltingEclipse

Dec. 20, 2016

21
2

I'd enjoy this more if it weren't for the constant distraction of the walkthrough link wiggling. I would say I can't even pause for two seconds to line up a jump without it deciding I must be stuck, but... it even does it while I'm actively progressing! And honestly the ideal frequency for that kind of thing is "never": sometimes you want to pause and take stock or figure out the timing for something or wait for an enemy to move or even just screw around a bit, so there's no specific thing the player might be doing that actually means they need help. The link is prominent enough without shaking several times a level.

Ravensvoice avatar

Ravensvoice

Jan. 07, 2017

5
0

Cute game, I really liked how the wolf responds differently to your companion. sitting up and giving paw instead of eating both you and your sidekick. Also nice is that on the difficult levels as long as you get to one checkpoint you dont have to regather coins you got the last time. I am looking forward to the rest of the game.