Great Sword

Great Sword

von olivecrow
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Great Sword

Bewertung:
2.5
Veröffentlicht: June 22, 2019
Zuletzt aktualisiert: June 23, 2019
Entwickler: olivecrow

Tags für Great Sword

Beschreibung

Besiege deine Feinde und rette die Welt! Dies ist eine Demoversion von Great Sword. Es gibt noch viele Dinge zu entwickeln, aber das Grundsystem ist fast fertig. Die Vollversion erscheint bald! -—-. Falls du Bugs findest, melde sie bitte! -—-. 10. Juli 2019 Update. -Tastenbelegung wurde geändert. -Du kannst den Pfeil nach oben zum Springen nutzen => Pause – Einstellungen – Tastenbelegung, Häkchen bei “Pfeil nach oben zum Springen” setzen. -Speichersystem wurde hinzugefügt (experimentell). -Einige Trainingsstufen wurden hinzugefügt.

Spielanleitung

TASTENBELEGUNG WURDE GEÄNDERT !!!!!!!! Bewegen: Pfeiltasten. Ausweichen: Z. Angriff: X. Springen: C (Du kannst den Pfeil nach oben zum Springen einstellen). Granate: V. Item-Slots: Q, W, E. Pause / Menü: ESC. Dialoge vorspulen: Leertaste, Enter

Kommentare

0/1000
odessey avatar

odessey

Jun. 22, 2019

1
1

after i see that you want me to use C not UP Arrow but C for jump I looked for a way to change key-bindings, but i couldn't even find a way to mute the music. I am sure your game is awesome but that is too much for me mate. See you in another game.

olivecrow
olivecrow Entwickler

Thank you for your feedback! I'll update the sound settings and key bindings!

Pilgrimsbattle avatar

Pilgrimsbattle

Jun. 28, 2019

0
0

It's clearly a well made game. If you manage to get the text changed to English and UP arrow for jump, will be a fun play.

GibusGodBlaziken avatar

GibusGodBlaziken

Jun. 25, 2019

0
1

the combos seem pretty interesting but the tutorial is too long

olivecrow
olivecrow Entwickler

Thank you for your feedback! I'm changing the tutorial system. Tutorials will be the optional not essential.

Coriiander avatar

Coriiander

Jun. 24, 2019

0
1

made in Unity and has tutorial: rating 1 star

Maat_Mons avatar

Maat_Mons

Jun. 23, 2019

0
1

The tutorial is way too long. There shouldn't be such a long time between when I close a dialog box, and I can actually move my character. There shouldn't be so much dialog padding out the actual instructions. The jumping segment should take place lower to the ground, so I don't have to spend as much time climbing back up to try again. The ridiculous number of combos I'm tested on before the door opens and I can proceed makes it feel like you're deliberately trolling me. I have to click with the mouse to refill grenades from my inventory in n otherwise keyboard-only game, what?

olivecrow
olivecrow Entwickler

Thank you for your feedback! I think you was very annoyed by the tutorial. I'll actively consider reflecting your feedback in the game! But to tell you one thing, you can use items with using Q, W, E. Because it's a mobile-based game, not a PC-based game, there are still features left to click on.