Pit King

Pit King

von oultrox
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Pit King

Bewertung:
2.9
Veröffentlicht: May 14, 2019
Zuletzt aktualisiert: May 28, 2019
Entwickler: oultrox

Tags für Pit King

Beschreibung

Jam-Spiel, in 3 Tagen für Ludum Dare 44 entwickelt und danach als Webgame veröffentlicht! – SCHÜTZE DEINEN SCHATZ. Du bist der König der Skelette! Du startest als kleiner Schädel, aber bist entschlossen, dein Gold gegen jeden Plünderer zu verteidigen, der in deine Grube eindringt! Was eignet sich besser zur Verteidigung als deine mächtigen Knochen? Baue Knochen-Türme, Knochen-Mauern und Knochen-Bomben gegen die Armeen des Menschenkönigs. – Credits: – Programmierung: Jesús Perez @oultrox – Grafik: Orlando Guevara @veryeviltomato – Sound-Mixing und -Bearbeitung: Marcel Antonorsi. Obwohl wir die Soundsamples nicht selbst produziert haben, hat unser Teammitglied viel Arbeit in das Abmischen der Audiosamples für hochwertige SFX gesteckt. Besonderer Dank an www.freesound.org für die tolle Plattform und alle, die diese großartigen Sounds erstellt haben: https://pastebin.com/HP2ZCDLm. Ebenfalls besonderer Dank an Kevin MacLeod für seine großartige Musik: AngloAzulu. Wir sind dankbar für eure Freundlichkeit.

Spielanleitung

-. Steuerung:
- WASD zum Bewegen.
- Rechte Maustaste zum Schießen.
- Linke Maustaste zum Bauen und Aufrüsten von Türmen.
- Leertaste im Upgrade-Panel rüstet deinen Turm auf.
- V im Upgrade-Panel baut deinen Turm ab.
- Escape beim Ziehen eines platzierbaren Objekts bricht die Aktion ab.
- P oder Escape für Pause.
NEU: Hotkeys!
- 1 für Bomben platzieren.
- 2 für Mauern platzieren.
- 3 für Türme platzieren.

Entwickler-Updates

May 24, 2019 3:00pm

V.1.0.22:
NEW mechanics: Hotkeys!
- Press 1 for placing bombs
- 2 for placing walls
- 3 for placing turrets.

- Balanced some enemies
- Added a bit more of delay between Waves
- Bombs reworked!

Kommentare

0/1000
DCarrier avatar

DCarrier

May. 15, 2019

9
0

It would be nice if there were hotkeys for putting down buildings and ways to put down more at once. Though that would mess with the balance, since as it is beyond a certain point you can easily get enough bones and the problem is putting down walls as fast as they get destroyed. Also, it would be good to have different kinds of towers. You might have more to choose from at the beginning, or have different ways to upgrade them. And it would be good if you could repair buildings and walls, or at least replace the walls.

oultrox
oultrox Entwickler

Thanks for the feedback, we'll consider it but giving the time we had for polishing and developing the game being this one an gamejam entry ( the game was made in 48 hours and polished bit more of a week after initial release) it was a total challenge doing hotkeys for everything, I managed to do hotkeys for upgrading and deconstructing, which is the way for replacement for now; We'll explore more ideas if the interest is there! Thank you.

hatemakingnames avatar

hatemakingnames

May. 24, 2019

4
0

Should be a way to repair. Also, I think waves shouldn't be sent automatically.

oultrox
oultrox Entwickler

Deconstructing and constructing it's an alternative for now for that I'm afraid. Waves now will have a better delay for you to prepare as well!

hatemakingnames avatar

hatemakingnames

May. 25, 2019

3
0

Not sure what all the recent changes were, but the difficulty seems to ramp up a lot faster. Possibly adjust the costs or number of enemies per wave...and maybe have two bombs, big and small (old way/price)

oultrox
oultrox Entwickler

Thanks for the feedback! Yeah you can check the recent changes as we did some stuff regards the waves that you mentioned, reworked the bombs, now there's hotkeys for fast placing deployables and such.

soul4hdwn avatar

soul4hdwn

May. 28, 2019

2
0

the moment archers appear is when i lose they have more hp than my turrets and its a net loss if trying to use bones as ammo. how am i supposed to build stuff up if i can't last 3 waves?

oultrox
oultrox Entwickler

We will balance it better, it's really hard for us to pull off with a perf balance.

archerbob avatar

archerbob

Feb. 12, 2023

1
0

What can I say, the enemies move faster and faster and you do not, having to place items via drag and drop one at a time is slow and ultimately you lose because you cannot keep up, not due to lack of any strategy you might use.

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