Cat Astro Phi

Cat Astro Phi

von PhotonStorm
Spiel melden
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Cat Astro Phi

Bewertung:
3.5
Veröffentlicht: December 21, 2010
Zuletzt aktualisiert: December 23, 2010
Entwickler: PhotonStorm

Tags für Cat Astro Phi

Beschreibung

Im Stil eines Gameboy-Klassikers erstellt, ist dies ein Space-Action-Pixel-Art-Adventure! Es gibt viel zu entdecken: Planeten erkunden, Bots abschießen, Bomben explodieren lassen, Laserwände hacken, Geschütztürmen ausweichen und Katzen finden :). Wir sehen Cat Astro Phi als eine Mini-Zelda im Weltall. Natürlich werden wir nie so gut wie Zelda sein, aber man braucht ja ein Ziel, oder?

Spielanleitung

Pfeiltasten = Bewegen. Leertaste = Schießen. - und + = Lautstärke. P = Pause.

Entwickler-Updates

Dec 21, 2010 2:33pm

v1.3 Update – 23rd December 2010

You can no longer die if the lazer wall override is open
Fixed bug that caused game to freeze if you paused while hacking a lazer wall
Removed console key
Can no longer blow up space on level 3 :)
Can’t fire / move while space ship blasts off
Fix for if you paused while the pause overlay was tweening out, it got stuck

Kommentare

0/1000
nick20200 avatar

nick20200

Dec. 22, 2010

261
13

he should really take jonesy out of that seat ._.

CourtRecords avatar

CourtRecords

Dec. 22, 2010

261
17

Cat Astro Phi: A game where you WANT asteroids to hit you so you can further play the game.

PhotonStorm avatar

PhotonStorm

Dec. 22, 2010

177
15

Thanks for the comments all :) killer2237 - the Gameboy had a resolution of 160x144 which we copy here, only we zoom x2. The actual Gameboy screen had quite large pixels really, but still only as many of them as we use.

Toper - Bombs were added quite last minute, so no they don't blow each other up. Heck, they don't even blow YOU up! :)

Toper avatar

Toper

Dec. 22, 2010

234
21

What? Bombs don't blow up other bombs next to them? This violates the most basic laws of bomb physics!

Lancer873 avatar

Lancer873

Dec. 22, 2010

158
14

Yay! It's finally here! I was hoping this one would come to Kongregate. Loved playing this one on Newgrounds, and I certainly enjoy it here as well. This is a serious retro game, you put yourself down to all the limits the old games had to prove that you could provide a fun experience just as much as they could, and you definitely succeeded. Great job with this one! The only thing is that it's really kind of weird to have such a lack of a penalty for dying in an old-style game, but I suppose that's quite necessary for this one, and it works out very well.

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