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ME CAN'T GET PAST LEVEL 39!!!!!!!!!!!!!
ME WANT LIZARD MAN!!!!!!!!!!!!!!
ME SICK OF GAME TILES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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The first Run I played was Mobile. When I played Run 1, it was a complete deception. Run 2 is a really good game. Run 3, well… Just thank for porting the mobile version to the computer!
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the infinite mode respawning has to get much easier. its effing annoying to have to click away 2 windows everytime you die
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I've discovered you basically cheat the game on certain levels. By jumping out of the level. I'm aware that you planned this but spamming it real makes some levels easy.
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There's a bit of a problem with this game, which is basicly the lag. Sometimes when I hold the right/left/jump, it stays like that for a bit and screws me over, I'm getting tired of that, especially lvl 30 I think that has the achievement, (Don't Touch The Gray!) Mind if you fix it please?
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Does the 40 battery achievement only work for the infinite mode? And if so, what does it mean respawning doesn't count
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such a fun game! had to stop at lvl 24 was getting to dizzy..though ill return to finish this game!!. Also i feel like this game deserves to have Kong badges.
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On the 4 walled open space levels, you can "fall" a bit to make your jump farther on skater, then go back to the save zone. XD Easy wins
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@LegendsOfTheVoid: You're not going to be able to use all characters on all maps. The basic runner should work on just about anything, though.
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I encountered a slight problem. On some levels, it's just the skater cannot move sideways fast enough to keep up, no matter what, even if I use my special tricks (of awesomeness), therefore forcing me to change characters to the slow default guy. Could you perhaps adjust these levels, or do we just have to switch when this happens?
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oh, f-777 composed the music?? nice, i love their stuff on newgrounds!! :O also i have an issue with the pausing before the next level starts, should i try the quality settings?
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changing the quality helped a bunch! there's still occasional lag but it's a lot less common and much more bearable now. thank you!
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I think the most fun you have in this game is when you're able to find your own path and just sort of wing it. However, somewhere in the sixties, there's a massive difficulty spike and the game becomes more about muscle memory rather than free-styling. If you can find a way for the difficulty to ramp up without taking away the choice and freedom, then the game will be even better. 4/5
Every level, except 56 and arguably 65, has multiple viable pathways. I guess if you're using the skater on level 64, you'll need to do the muscle memory thing, but that's a special case. Try using a different character?
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I don't get why everyone is complaining about lvl 64. While it is hard, it doesn't seem nearly deserving of all the complaints it gets
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You know developer.... You did a fine, fine job on making this game
P.S. its also made me rage so much on level 64 >:(
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I like how every new release of the series changes the gameplay significantly. With this one I imagine the most skilled player would spend most of the time floating outside rather than strictly following the platforms.
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Please make SharedObject.flush() not on level complete, but on level restart! (if not already flushed) If there is no restarts, flush after each 5 level complete. It will remove the lag without bad consequences for crashing players :) Thanks
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Can you make message in infinite mode being skipable? It's kinda tiring to move hand to mouse each time and it won't go away, when I click arrows.
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levels 39 and 64 are hardest i have done so far i am about to start 65 once i have completed the normal levels i will try some of the secret pathways then review it then 100 percent it