Harv-E

Harv-E

von redoc
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Harv-E

Bewertung:
3.6
Veröffentlicht: June 13, 2011
Zuletzt aktualisiert: June 15, 2011
Entwickler: redoc

Tags für Harv-E

Beschreibung

Grabe, sprenge und verbessere dich auf der Suche nach Liebe und Freundschaft – Stück für Stück.

Spielanleitung

Mit den Pfeiltasten oder WASD bewegen und umsehen. Klicken, um zu graben. Halte die Maustaste gedrückt, um den Magneten zu aktivieren (nach dem Kauf). Achte darauf, dass der Radius des Magneten die Klaue berührt, sonst hat er keine Wirkung. Klicken, um Dynamit aufzuheben und zu platzieren.

Entwickler-Updates

Jun 13, 2011 9:08pm

6-15-11
Another update.
Greatly reduced number of short circuits.

6-14-11
Small update.

I changed the horizontal movement so Harv-E stays in the center unless you are at the edge of the level.

I added a claw indicator for when you can’t see Harv-E.

And I slowed the claws rotation by 25%.

Thanks everybody and enjoy =)

Kommentare

0/1000
redoc avatar

redoc

Jun. 14, 2011

276
13

Wow! Thanks for all the helpful comments.
I am working on implementing a few of them now.
I am adding a claw indicator and keeping Harv-E centered in the screen.
I also like the idea of showing which trophies are new.
I am also fixing a couple bugs people have found.

Thank you all for the great comments!

ramrod24 avatar

ramrod24

Oct. 08, 2013

15
0

Can you make it so that the dynamite blows up the short circuit if you place it right on top of it. Really fun game

KrystenNakamori avatar

KrystenNakamori

Jun. 15, 2011

132
9

Cute game, and would be a lot of fun.... but the overwhelming number of short circuits ruin it for me. Even with shock protection... hitting mulitple short circuits stacked on top of each other continuously ends my day over and over. Otherwise, awesome game concept.

Chaosoul avatar

Chaosoul

Jun. 14, 2011

396
32

Too much swinging and theres no button to retract your claw when you want. And also wats with the short circuiting its everywhere and ends your day almost instantly. The shock protection is still pretty useless

Obsolete386 avatar

Obsolete386

Jun. 14, 2011

284
23

Your character shouldn't have to move so far to get the camera to move. Keep Harv-E in the center so it's not tedious to look left and right. Also an indicator of your claw would be nice while you're looking down low

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