Robotic Emergence

Robotic Emergence

von robscherer123
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Robotic Emergence

Bewertung:
3.9
Veröffentlicht: June 01, 2010
Zuletzt aktualisiert: June 01, 2010
Entwickler: robscherer123

Tags für Robotic Emergence

Beschreibung

Baue eine Roboterarmee auf, während du deine Stadt für den Krieg in dieser postapokalyptischen Welt ausbaust.

Spielanleitung

Maus zum Platzieren von Fabriken, Pfeiltasten zum Scrollen.

FAQ

Was ist Robotic Emergence?

Robotic Emergence ist ein Strategie-Idle-Spiel von Rob Scherer, in dem du eine Roboterfabrik leitest, um gegnerische Fabriken zu übernehmen.

Wie spielt man Robotic Emergence?

In Robotic Emergence baust und verbesserst du Fabriken, die automatisch Roboter produzieren, welche dann über den Bildschirm marschieren und feindliche Basen angreifen.

Was ist das Hauptziel in Robotic Emergence?

Das Hauptziel in Robotic Emergence ist es, gegnerische Fabriken mit deiner Roboterarmee zu übertreffen und deren Basis zu zerstören, bevor sie deine zerstören.

Welche Fortschrittssysteme gibt es in Robotic Emergence?

Robotic Emergence bietet Fabrik-Upgrades, das Freischalten neuer Robotertypen und die Erweiterung deiner Produktion, um im Laufe der Zeit stärkere Einheiten zu erhalten.

Auf welchen Plattformen kann man Robotic Emergence spielen?

Robotic Emergence ist ein browserbasiertes Idle- und Strategiespiel, das auf Desktop-Webbrowsern gespielt werden kann.

Kommentare

0/1000
Chmilz avatar

Chmilz

Jun. 04, 2010

922
29

When placing buildings, should be an outline of how much space it actually takes up to maximize layout potential.

Undziorn avatar

Undziorn

Aug. 03, 2010

567
22

There should be end after some time in Judgement City, because its too easy to be infinite.Evetually maybe opponents barrier should have limited hp (great like 10000 for example), but limited.Without this playing its pointless after you build and upgrade to max about 8 factories...

Scram avatar

Scram

Jun. 02, 2010

827
44

This is a really nice first version of a game. Thank you for creating it! I hope you are inspired to take the comments you like here a get crackin' on v2! I'll cast my vote for putting 80% of work into the enemy AI, as I think the player experience is very close to that sweet spot between tons of options, and streamlined gameplay. Perhaps more options besides heal/EMP, like affecting the weather, or triggering a production surge (perhaps EMP should not generate income?). But mainly I want a longer/steeper curve of challenges from the AI, so the fun doesn't stop so soon.

Darkhawk45 avatar

Darkhawk45

Oct. 26, 2010

728
55

Ok, little Walktrough :
1. Desolation Peak: Use 1 green smoke plant at first and UPGRADE! The only advancement, that the enemy have, is his big range, but fully upgraded your bots are more effective. Keep building smoke plants and dont forget upgrades, and you will win.

2.Vulcano Island: Use your new pyramids to encounter this fast moving bots. The enemy do not have anything with a big enough range to counter the mummy bots. A very easy stage.

3. Sun Valley Hills: A little bit difficult. I would say, that mummys will bring the win to you, but the spiderbots are hard. Upgrade is important. Try to outnumber the enemy with mass Mummys. A hospital will be very useful.

4. Twilight field: Sounds harder then it is. Outnumber the tanks with mummys and revive fallen mummys with medics. Upgrade upgrade upgrade!

5. Judgement City: Start with Spiderbots and later build a tank factory. That will hold off he enemy as long as you want.

Press + if you think, that this is helpful

Skullfighter avatar

Skullfighter

Jul. 06, 2011

294
21

everyone, they created a sequel!!!