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idle moon miner

idle moon miner

von SKOLKO

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idle moon miner

Bewertung:
2.2
Veröffentlicht: July 17, 2015
Zuletzt aktualisiert: July 17, 2015
Entwickler: SKOLKO

Tags für idle moon miner

Beschreibung

Für dieses Spiel ist keine Beschreibung verfügbar.

Kommentare

0/1000
Trasan avatar

Trasan

Jul. 18, 2015

8
0

Im happy there is a mute-button. Gets repetetive after 5 seconds or so.

FuriousRage avatar

FuriousRage

Jul. 18, 2015

11
1

CAN you make the font a little smaller? Because i cant really read that humongus font size..

LjD1 avatar

LjD1

Jul. 19, 2015

4
0

harvester is 10cps for 1000, station is 10 cps for 10000, base is 15cps for 100000. math does not compute

FuriousRage avatar

FuriousRage

Jul. 19, 2015

4
0

No save. Just had to start over after playing it earlier.

KolekaX avatar

KolekaX

Jul. 17, 2015

11
2

First Comment out of the Box: Basic idea and upgrades. Clean and Simple to understand. Right now I can say the price scaling for getting more and more units is getting to a point where just to buy a satellite you need to have almost 30 capacity upgrades and thats just for a total of 10 satellites. Units per second could also be increased some to help counter act the waiting and high cost time wise. Upgrades themselves needs more meat to them. Things Like additional store house that can give a huge boost to the capacity, refineries to give a boost to income. Maybe say after reaching X amount of Rovers and harvesters gaining a secondary base thus doubling capacity and allowing us to start from square one building it up. No the seconmdary base is not a prestige system