Arcade Wizard

Arcade Wizard

von taccommandeur
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Arcade Wizard

Bewertung:
3.2
Veröffentlicht: April 28, 2019
Zuletzt aktualisiert: April 28, 2019
Entwickler: taccommandeur

Tags für Arcade Wizard

Beschreibung

In diesem Spiel musst du stärker werden, indem du Power-Ups von Monstern sammelst – aber Vorsicht, die Power-Ups kosten Leben!

Spielanleitung

Bewege den Zauberer mit der Maus. Die Kugel folgt dem Zauberer und schießt in die entgegengesetzte Richtung. Du kannst die linke Maustaste gedrückt halten, um den Kugelwinkel am Zauberer zu fixieren. Die Herzen geben +1 Leben. Die Totenköpfe geben +1 Power, aber -1 Leben.

Kommentare

0/1000
weirdness3 avatar

weirdness3

May. 02, 2019

17
0

more possible improvements:

1. some invincibility frames after touching an enemy (don't want to instantly die when I walk into a stack of 20 slimes)
2. a meta-currency which can be spent on permanent upgrades (more starting health, a damage multiplier, etc.)
3. health bars on enemies (how many hits do I need to kill a mushroom? how many damage upgrades will it take to reduce that amount? who knows)

taccommandeur
taccommandeur Entwickler

Thank you very much for you feedback. I will work on this soon!

taccommandeur avatar

taccommandeur

May. 02, 2019

13
0

Hi everyone, thank you very much for playing! I am thinking about making a few adjustments to the game. Like an upgrade system. Please feel free to leave any suggestions/feedback in the comments.

weirdness3 avatar

weirdness3

May. 02, 2019

8
0

some less productive feedback: I'm a big fan of wizards in general, and your games are incredible! :)

SoulGame avatar

SoulGame

May. 02, 2019

6
0

Nice work for a ludum! Too bad you didn't have time to add some system of recovery frame because it's pretty frustrating right now!

taccommandeur
taccommandeur Entwickler

I think I will add this soon and split the Ludum Dare version from the Kongregate version. The Kongregate version will have some improvements.

weirdness3 avatar

weirdness3

May. 02, 2019

5
0

cute game, very simple and with a nice difficulty curve. should have more types of powerups (fire rate, range, wider angle, etc.)