Abstract Memory 1.0

Abstract Memory 1.0

von theolagendijk
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Abstract Memory 1.0

Bewertung:
2.3
Veröffentlicht: May 29, 2008
Zuletzt aktualisiert: May 29, 2008
Entwickler: theolagendijk

Tags für Abstract Memory 1.0

Beschreibung

Klassisches Memory-Spiel, aber mit abstrakten Formen. Finde heraus, wie gut du dir bedeutungslose Formen merken kannst. (Oder wie gut du ihnen eine Bedeutung gibst.)

Spielanleitung

Zeige mit der Maus auf die Karten. Drücke die linke Maustaste, um sie umzudrehen. Der Rest erklärt sich von selbst.

Kommentare

0/1000
hurli avatar

hurli

Aug. 01, 2008

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0

very nice. The the e bit with turning all the cards back is actually annoying, but graphics are nice

theolagendijk avatar

theolagendijk

May. 30, 2008

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0

Thank you dierpoot. I'm glad you liked the challenge of remembering the abstract images. I will indeed work on the points mentioned here and I will drop you all a line when I've uploaded an improved version!

dierpoot avatar

dierpoot

May. 30, 2008

0
0

I liked this game, and thought the abstract design of the cards added a little bit more of a challenge than the usual memory games due to their similarity. The implementation of Zangdar's ideas, your gf's design skills and perhaps ceasing the need to turn the computer's cards at all will get rid of my negatives.

theolagendijk avatar

theolagendijk

May. 29, 2008

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0

Again, 2 great suggestions. The game certainly needs better AI and I was thinking about the same sort of implementation for that. Indeed the cards need to disappear slower and more explicit. Yes! Good ammunition for improving the game!

theolagendijk avatar

theolagendijk

May. 29, 2008

0
0

Hi Zangdar,
I agree, that would be a huge improvement. Thanks! I'm going to let my creative girlfriend (she hates my design skills) think about what that button should look like.
Looking at what I produced so far, I feel like I've made a fairly simple, decent game engine( ,with some shortcomings of course) but screwed it up in the usability department. Sadly, that is of course the part of the game that gets noticed. So much playing around to do.... It's a though job but someone got to do it. :)