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Level 120 is the cap for expeditions. Once reached, filling the expedition XP bar gives bonus drops as before, but no actual increase in level.
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I feel like I keep losing my exp in expeditions. I'm at level 120, have unlocked key expeditions and keep doing them, but never seem to get to the next level.
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I'm getting a weird bug, only one color of crafting dust is accumulating for me. Does anyone know what could be the cause?
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Hrrmmm, it's so weid seeing that Void Lure increases void entity spawn rate by e14% yet they still don't appear fast enough for Void Automaton to collect 4 each 0.1s. With base value of about 20 minuted per entity such a rate should mean instant repopulation after collection, in practice it's not there.
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im at e250 myst and feel like hitting a wall, the only thing i can do is alchemist grind that take days, any hint here?
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Actually, @darthgorbag not so wrong. That was in my early comments here: like many-many other idle games, mechanics here is quite unobvious.
Each class has literally 1-2 effective builds, and you can't ever define them without wiki.
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If your trying to learn everything all at once than yeah, it would be. But this game is paced to have gradual progression, so you have time to learn each mechanic before you go onto the next one.
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This game is a mess. It's unlearnable without spending hours reading the wiki, and the wiki is out of date, and tho people work hard to update the wiki, the game updates so frequently that it keeps setting the wiki back every time like a treadmill. The work outweighs any fun.
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with the last update the left side of the screen seems a bit cut of, even some item descriptions don't show the first few letters in each line.
how can i provide screenshots?
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I logged in today to check on my Chronomancer's progress, like I usually do. I was amazed to find that the game has been updated just one hour ago. One of the few devs out there that actually cares about the life cycle of their game. Amazing!
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After 2 weeks on Archon: at least at first memories (till Catalyst memetics) he's huge overpowered over all other T2 classes. You need literally no more then 50-55 items (about 3 sets) with only one must be heavy enchanted. No mess with pets (and your only pet is better than many other). You Persistent is super effective for stacking phase, and this is buffed by very early memories.
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This game's easy badge can be acquired in 3 hours; I don't know why you have so much troubles. Get druid+pixie and get autoclicking stuffs up, watch for
x25 sources availability and pretty much all.
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I'm so over idle games for badges. The great thing about badges is it drives you to complete the task that day to get the badge. When it comes to idle games it could take weeks to get to the task at hand.
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Game is cool and all but it shouldn't be a BOTD, I have this game running non-stop for two whole days and I'm not even close to getting the easy badge...
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Easter eggs require kind of a charging. Today after 8h offline after click I gathered 13. Otherwise it was 0 as everybody
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Raising character level is important for access to desired spells. Character XP has five sources:
Current mana sources
Mana produced
Spells cast
Autoclicks and clicks
Collected void entities, excess hallowed clicks, and liquid shadow.
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I tried Archon. Super easy if compared to Heretic. Rubedo is quite important, all other items are not critical. This game is badly balanced :)
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My experience with Archon is a lot slower than if8regin describes, but the first two realms I was missing 'essential' items for the Archon to do well. That said, I was doing about e5 in a day IIRC around e400 on my first realm, and I got all the useful Archon items by the end of my third Realm.
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Archon is easy for first realm, once you're e300 mysts it's already a powerhouse, open up TA and you're up to e500 in a little time. Once you realmed, you'll hit a wall at e750 even with archon (tried necro, hit 160 OOMs gap, dropped necro). Will try desolator tho
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@Gadge, realming first time is damn hell. Be sure to roll and max Resonator ring, then enchant all sets used at least 1 times. Try Archon or Heretic. There will be long stacking runs.
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Nerco/Risen Giant is usually not used above e300 because better classes are available. I would use a Tier 2 class, since you have unlocked them. Shaman would allow you to use similar abilities. That said - while Shaman should be able to get over e400, Desolator and Archon are faster. I have played Archon over 1e850. I have not played Desolator much.
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Mysteries. Items used are all improved and either +5 or +10 enchanting, except the ones I can't improve myself. I don't get to check all the time, so ideally the longer offline/idle runs were good, but Necromancer/Risen Giant is relying far more on longer bursts than I can do regularly. I've done over half the challenges, but I've played nearly 200 days and gains have really slowed down - this latest necro/risen giant run has gotten be from 376 to 379 in over a week, so not even to a new paragon.
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@gadge- Mana or Mysteries? In either case, crafting and improving items will likely help. If you give more detail, we may be able to help further.
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I figured out the bug : for some reason I was above the rune soft cap (I had 14 runes and the soft cap is at 10). When I used a bunch of rune on quick trials and went below 10, I was able to craft an item, fill out the rune gauge and not crash the game.
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Apparently, filling the Rune gauge to the max when crafting an item crashes the game. I was able to replicate it several times and I think this is my first rune ever. Hope that can help with the bug fix.