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So I remembered playing this game and decided to start playing it a while ago and the message that popped up when I got on said, "Offline Production, 898d 11h 24m 8s, Rune 10, Achievement Points 18". Yeesh, I thought it has been awhile, not 2 1/2 years.
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Game's being severely slowed down by red power apparently. Especially when a lot of new sources are being available to buy. Just a heads up. Otherwise, everything else is good.
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I wish the background changed with your class like the orb did, instead of being in a cave for every class, how about a crypt for the necromancer? Or a forest for the druid? Or at least some decorations themed around the classes in the cave?
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This really still seems like a much slower worse version of cookie clicker, a far cry from stuff like synergism. Am I missing something important?
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Does anyone have problem with sounds in this game? I have all sound and music enabled and max out to 100 but i still do not hear anything. There is akso an error when i start the game:
An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
Error: XDR encoding failure
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there should be different stages of some wizards, for example, druid can be a moon druid after lvl 50. just a thought
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This game desperately needs an add-on, like Cookie Clicker's Cookie Monster, so we can see which purchases are most advantageous at any given time. As it is, without doing a TON of math, you basically have no idea which building is the next correct most efficient purchase, or how much time you have to wait until the upgrade or building you want is affordable.
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ITS ALOT BETTER THAN EVRY OTHER IDLE GAME EXCEPT COOKIECLICKER BUT I MOSTLY JUST LIKED THE EVIL GRANDMA'S ON THAT ONE
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the Agony Druid's description makes me think of the Marval Avengers. world ends, they pour out of the dead forests to aid the Sorcerer Supreme in almighty magic combat.
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Devs, can i ask something? The reward after finishing Trial of Patience is said 7200 minutes but i only got 2 hours which means 7200 seconds. Is this a mistake or a bug? Please take a look at this issue if possible.
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This is the only idle game that I'm still playing, even after several months. Other usually keep my interest for few days at most.
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@countrybuddha depending on how much you remember, i think the dev can construct you a save. but outside of that there's basically nothing unless you had a recent backup.
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Ladies and Gentleman, we've finally reached the point where the devs consider the game complete, if not done. Welcome to version 1.00.0. As one of the guys who's been around since near the beginning (2nd January 2017), I am so happy to see how far this has come.
...Though sacrificing all of that for the new memories was painful to me, I'll gladly make the journey anew. I bow to thee, ye glorious bastards!
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Took a little while to get into the swing of it, but love that each class is sort of its own mini game that has a different play style.
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I can summon an army of minions who can attack my foes for me (click the orb).
I can raise the dead, I am the master of the forest, call forth the flames of hell, cast spells beyond the imagination of any common mortals. I'm the master of time itself and can use liquid shadows and void mana to their fullest. I'm a genius of alchemy and much much more.
Yet, it seems I like living in the same cave as when I was a lousy apprentice... Can it be that those void mana traps cannot be moved?