Cardian
von undefined
Cardian
Tags für Cardian
Beschreibung
Baue das ultimative Kartendeck und fordere damit die sechs Cardian-Meister in spannenden Echtzeitkämpfen heraus. Cardian ist ein Kartenspiel der anderen Art – Fans von Sidescroller-Defense-Spielen und Sammelkartenspielen finden hier eine neue Mischung, die sie so noch nie gespielt haben.
Spielanleitung
Benutze die Maus, um durch die verschiedenen Menüs zu navigieren. Im Kampf kannst du mit den Pfeiltasten oder A/D das Schlachtfeld scrollen.
FAQ
Was ist Cardian?
Cardian ist ein kartenbasiertes Strategiespiel von Undefined für Browser-Plattformen.
Wie spielt man Cardian?
In Cardian baust und verbesserst du ein Deck aus Kreaturen-, Gebäude- und Magiekarten, um Gegner in einer Reihe von Matches zu besiegen.
Was sind die Hauptmerkmale von Cardian?
Cardian vereint Elemente von Sammelkartenspielen und Strategiespielen, darunter Deckbau, taktische Kämpfe und Ressourcenmanagement während der Schlachten.
Wie funktioniert der Fortschritt in Cardian?
Du kommst voran, indem du neue Karten sammelst, dein Deck verbesserst und dich durch immer schwierigere Level und Gegner kämpfst.
Ist Cardian ein Einzelspielerspiel?
Ja, Cardian ist ein Einzelspieler-Kartenstrategiespiel, in dem du gegen KI-gesteuerte Gegner in einer Kampagne antrittst.
Entwickler-Updates
1.06 – Various Card tweaks, bug fixes and balances.
Elder gornash’s mysterious Undefinedian troops have been replaced with Orcs.
(b) – Extra stats submitted.
© – Starter decks now have more gold mines. Added confirmation window when starting new game.
Kommentare
bigbadbarton
Feb. 23, 2011
It would be nice if cards of the same type simply stacked when your building decks. That would make it a lot easier to see all of what you have, especially since they sort buttons don't seem to sort them very well.
Tenshi_Samshel
Mar. 05, 2011
Very nice, but please, this needs a proper way of showing cards. In your recent games it's often the same problem: we have hundreds of items and it gets impossible to look through them. Suggestion here: 1) make identical cards stack. 2) Add checkboxes we can use to only see a certain type of cards (lands/spells/summons, summon races, summon roles, rarity). 3) If stacking cards would be impossible, at least let the copies sit together when sorted.
brian_james
Feb. 26, 2011
This is a really fun game, but it feels so unfinished. The out-of-battle UI is cluttered and useless. Why do I have to go to the "browser" to read my cards, then -back to the- "deck builder" to put them in my deck? Why do I stare at a huge table full of 50 cards when I could just as easily be looking at stacks of each card in my deck? Way too frustrating. Battles are good though.
lordatog
Feb. 23, 2011
Gold is far, far too important. Frankly, if you don't have at least two gold mines in your opening hand, you should instantly surrender. It's still possible to win, but you'll win much faster if you keep restarting until you get a decent hand. Maybe there are some absurd legendary cards out there, but with what i have available, gold mine is the best card in the deck by far. It's the best card to have in your opening hand, the best card to draw halfway through the game, and the best card to draw late in the game. In other words, this is not exactly balanced.
bushwhacker2k
Feb. 25, 2011
First, focus has to be taken off gold, because frankly "He who controls the gold control Arakis."
Second, a more in depth card sorting system would be nice. For example, if you have multiples of a card, instead of listing multiple cards, list one card with a number on it. Also, instead of sorting them by type, filter by type and then let us sort from there on.
I sincerely hope you take my advice and improve the game, it has a lot of potential! :D