Protector IV.V
von undefined
Protector IV.V
Tags für Protector IV.V
Beschreibung
The follow up expansion to Protector IV brings with it a whole host of new content. Featuring 7 new storyline campaigns and several individual storyline quests, Protector IV.V has chest loads of exciting new quests.
Spielanleitung
Use the mouse to navigate menus. During levels hold Shift to place multiple units and press space to cancel placement.
Entwickler-Updates
1.01B – Quick hotfix for Kongregate banner under scroll close button. Sorry guys, that was dumb of me, huh?
1.01C – Quest One Down, Three to Go now starts correctly and allows progression of the Tyrian campaign.
1.01D – Minor adjustments and a teaser!
FAQ
Was ist Protector IV.V?
Protector IV.V ist ein strategisches Tower-Defense-Spiel mit RPG-Elementen, entwickelt von undefined und auf Kongregate verfügbar.
Wie spielt man Protector IV.V?
In Protector IV.V platzierst du verschiedene Einheiten auf dem Schlachtfeld, um Wege vor Wellen von Feinden zu verteidigen. Das Spiel kombiniert Tower-Defense-Mechaniken mit Charakterklassen und Fertigkeiten.
Welche Fortschrittssysteme gibt es in Protector IV.V?
Protector IV.V bietet ein Levelsystem für deine Einheiten, Ausrüstungs-Upgrades und Fertigkeitenbäume, mit denen du die Fähigkeiten und Effektivität deiner Einheiten individuell anpassen kannst.
Gibt es besondere Features in Protector IV.V im Vergleich zu anderen Tower-Defense-Spielen?
Protector IV.V hebt sich durch die Mischung aus Tower-Defense- und RPG-Mechaniken hervor und bietet verschiedene Charakterklassen, komplexe Fertigkeitenbäume und eine storybasierte Kampagne.
Auf welchen Plattformen kann man Protector IV.V spielen?
Protector IV.V ist ein browserbasiertes Spiel, das online auf Plattformen wie Kongregate mit Flash gespielt werden kann.
Kommentare
Caulaincourt
Apr. 11, 2011
All the flags on the map can be very chaotic. It would be nice if you could toggle ON/OFF certain types of quests like normal/storyline, complete/incomplete, different factions and levels with 5, 10, 15, 20, 25 or 30 waves
Timmeh7o7
Apr. 26, 2011
It'd be fantastic if, at the very least, there was a "Filter completed quests" button. I've already beaten the map, I don't care to go back to it for now. I don't need three dozen extra flags on my map right now. It gets REALLY cluttered.
Tumael
Apr. 11, 2011
Big fan of undefined games, but they all lack proper inventory organization. This is a feature that is badly needed when your inventory starts to expand dramatically.
Jantonaitis
Apr. 13, 2011
Here is what each selection does when creating a character: 1) Background Merchant = +1 merchantile Squire = +1 leadership Street Urchin = +1 looting Bard = +1 charm Student = +1 wisdom Forest Dweller + 1 tactics 2) Personal Ideal Sneaky get away = +5 theiving check Protect innocent = +1 life Revenge and Ill do it... = faster faction gains Good Book = +5% quest XP Me Strong... = +1 melee dmg 3) Combat Skill Swordplay = +1 swordplay Spell Slinger = +1 magic use Archery = +1 ranged 4) Reason for Journey Explore new Markets = +1 merchantile Riches = +1 looting Power = +1 tactics Helping others = +1 leadership Destroy Evil = +1 charm Knowledge = +1 wisdom 5) Element The choice gives +1 to corresponding element skill Enjoy and hope this info helps everyone :)
Scherazade
Apr. 08, 2011
Just a short comment: Could you please add a 4x speed button?