Stwalt

Stwalt

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Stwalt

Bewertung:
3.6
Veröffentlicht: January 09, 2014
Zuletzt aktualisiert: January 13, 2014
Entwickler: urbz

Tags für Stwalt

Beschreibung

Stwalt (Save the World at Lunch Time) ist ein schnelles und leicht zugängliches Roguelike-Abenteuerspiel in einer gefährlichen Welt voller Gefahren und Schätze. *Hauptmerkmale*: – 115 glänzende Items – 45 fiese Monster – 30 mächtige Zauber – 9 spielbare Klassen – Unendlicher Wiederspielwert – Unfair und brutal

Spielanleitung

"Stwalt Wiki":http://stwalt.wikia.com/wiki/STWALT_Wiki

FAQ

Was ist Save the World at Lunchtime?
Save the World at Lunchtime ist ein inkrementelles Idle-Clicker-Spiel von urbz, in dem du durch Klicken und das Kaufen von Upgrades Fortschritte erzielst.

Wie spielt man Save the World at Lunchtime?
In Save the World at Lunchtime klickst du, um Ressourcen zu generieren, die du für Upgrades und das Freischalten neuer Funktionen ausgeben kannst, um deine Ressourcengewinnung im Laufe der Zeit zu steigern.

Welche Fortschrittssysteme gibt es in Save the World at Lunchtime?
Das Spiel bietet ein inkrementelles Fortschrittssystem mit Upgrades und Freischaltungen, die deine Ressourcengewinnung steigern und dich weiter voranbringen.

Wer hat Save the World at Lunchtime entwickelt?
Save the World at Lunchtime wurde von urbana bzw. urbz entwickelt, der für webbasierte Idle-Spiele bekannt ist.

Unterstützt Save the World at Lunchtime Offline-Fortschritt?
Ja, Save the World at Lunchtime speichert deinen Fortschritt auch offline, sodass du Ressourcen generierst, während du nicht im Spiel bist.

Entwickler-Updates

Jan 13, 2014 9:37am

1.1.1 uploaded thanks for your feedback
- No more horses in chest
- Changed the fail message for ring quest
- Right clicking is gone
- The king can’t have a son on King maker quest anymore.
- High scores for best of all classes
- High score for the fastest quest completion

Kommentare

0/1000
Vladeus avatar

Vladeus

Jan. 18, 2014

169
1

So let me get this straight... Instead of dispatching his men to seek a remedy to his disease or using his resources to assist the one man who IS looking for the cure, the king instead commands his men to hinder me in every way possible, like spying on me to make sure I don't take any of his apples. Is that about right? Gotta' tell ya', I'm not terribly sympathetic to our idiot sovereign. Good game, though!

aaapi avatar

aaapi

Jan. 20, 2015

156
1

I have two The One Rings, someone somewhere is bullshitting me.

w3r3r4bb1t avatar

w3r3r4bb1t

Jan. 14, 2014

205
2

Day 74: my spell failed and I turned into a frog. Later that day a Gargoyle attacked me. I managed to escape. ... still no clue why it would hate frog, but whatever. Day 75: Group of patrolling guards stopped me (I am still a frog, a scared one actually) and demanded some road fee whatever. Obviously I stated that I do not have the money, I am frog afterall. They believed me, but told that need to pay 25 in30 days or they put a bounty on my (little green) head. So I guess, in 30 days either all the frogs will be stated as the enemy of the state or my already existing 100 gold bounty will be increased 125. So long Colombo, me heading for the next adventrure. Ribbit, Ribbit

thejes avatar

thejes

Jan. 18, 2014

108
1

Those moments when you find a gothic armor on day 0, and lose it to a Gnoll when you fumble on the first attack...

GarwooD avatar

GarwooD

Jan. 17, 2014

100
2

needs longer quests, took me 35+ attempts to hit level 6 just to unlock Viking. Maybe instead of every object always spawning make some more and make it so that the generated worlds are actually different from each other i.e. may this time the map doesnt have a traders guild or tavern but may have some other cool stuff like monster den, monk sanctuary, thieves guild, etc.... Also, when you track the killers or find a monster den an they have 8+ life its still only 1xp no matter how much harder it is. thanks for making another cool game played years of my life on MnB and it was awesome keep up all the awesomeness.

urbz
urbz Entwickler

Thanks for your input man.