Psy

Psy

von WebCypher
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Psy

Bewertung:
2.7
Veröffentlicht: January 24, 2009
Zuletzt aktualisiert: January 24, 2009
Entwickler: WebCypher

Tags für Psy

Beschreibung

Wie würdest du dich fühlen, wenn du in einem Haus eines wahnsinnigen Killers aufwachst, an eine Kette gefesselt, und nur die Gegenstände um dich herum zur Flucht hast? Was, wenn du nur begrenzte Zeit hast, dich zu befreien, bevor du selbst getötet wirst? Wie würdest du reagieren? Spiele dieses spannende Geschicklichkeits- und Reaktionsspiel – wenn du dich traust – und beweise, dass du nichts zu fürchten hast!

Spielanleitung

Benutze die Maus, um die Räume zu untersuchen und mit Gegenständen zu interagieren. Nutze dein Inventar, um Gegenstände zu lagern und auszuwählen, die dir bei der Flucht helfen.

Kommentare

0/1000
asm1 avatar

asm1

Apr. 23, 2009

29
0

Good idea but too little time to even look around the rooms much less complete all the tasks. Navigation is also difficult as the inventory and hands constantly pop into the screen as I try to look around. 2/5

slayer108365 avatar

slayer108365

Oct. 05, 2011

19
0

yeah i would love to talk to the guy cutting my friend up and wants to kill me lets click on him and see what happens *click*

alexanderkiller avatar

alexanderkiller

Jun. 06, 2011

30
1

soo,i had a knife and an axe, then i attempt to run further in the house rather than waiting for the guy and killing him with either weapons....right!

benjaneer avatar

benjaneer

Aug. 11, 2009

30
1

as soon as you have the axe why don't you kill the psycho and remove the time limit?

Trojianmaru avatar

Trojianmaru

Jul. 29, 2010

18
1

firstly "Fetal reimplantation"?! as in...taking the new born baby..and shoving it back up into the woman?!! that had to be the single worst psychological death ever. And at the end when I got the saw, it took me aggggges to figure out where I had to click, and yet the guy didn't turn round to hear the whirrling blade of death. very spooky game though. though the death scene was more silly than scary. The Time Limit made it better, gave it a real sense of "oh crud oh crud oh crud hurry hurry hurry" rather than "hmmm, so I have this item, I need to do this...hmmm, think I'll go get a drink"