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Trigger Happy

Trigger Happy

von WedgeBuster

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Trigger Happy

Bewertung:
3.0
Veröffentlicht: February 22, 2012
Zuletzt aktualisiert: February 22, 2012
Entwickler: WedgeBuster

Tags für Trigger Happy

Beschreibung

This is our first game on Kongregate! w00t! Aim, shoot, reload, repeat!

Not only is Trigger Happy an awesome game by itself, but it also goes beyond pure entertainement and builds upon your reflex and aiming skills for competitive FPS tournaments! My friend Kyle played this game a few times and now he wins EVERY Team Fortress game he plays... by himself. Opponents flee in terror as he triple back flips and then single hit headshots and kills Heavies. He's that awesome, and he totally credits this game for boosting his skills! And his girlfriend is hotter now too!

Scores are submitted to the site, so don't be afraid to challenge your friends and throw their pathetic lack of targeting ability in their faces.

Spielanleitung

Use the mouse to aim and shoot! Spacebar to reload.

Kommentare

0/1000
HeroInteractive avatar

HeroInteractive

Feb. 22, 2012

9
0

It's a fun game. Great art and production quality, I like that you can get more points the farther out the discs are. Sometimes I'm tempted to let them get out a distance before hitting them. Sometimes it costs me, sometimes I make way more points that way.

AlkseeyaKC avatar

AlkseeyaKC

Feb. 22, 2012

4
0

LOL Fun I love the rubber chicken! THINGS GOING DOWN!! XD

WedgeBuster avatar

WedgeBuster

Feb. 21, 2012

4
0

We hope you all enjoy the game! Let us know your thoughts! Has playing this game turned your shooting skills into the stuff of legend? Then please share your story and testimonials!

Irasfel avatar

Irasfel

Feb. 23, 2012

1
0

Kinda fun, but I have to say getting to the machine gun and having the issues that everyone is, it might make sense to not force people to start ALL the way over. I did twice and after that I just couldn't muster up the umph or the clickie finger to go back through all the previous gun again just to give it another shot. Maybe let people choose what screen/weapon to do each time out of what they've earned/gotten past? Lessen the frustration factor quite a bit.

radar816 avatar

radar816

Feb. 22, 2012

1
0

I don't like that I have to start over if I failed a level, I also would like to know what score I need to beat the level.