Auto-Smash!

Auto-Smash!

von zapleaf
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Auto-Smash!

Bewertung:
3.5
Veröffentlicht: January 12, 2015
Zuletzt aktualisiert: January 15, 2015
Entwickler: zapleaf

Tags für Auto-Smash!

Beschreibung

Zerquetsche Felsen und Bosse. Finde Schlüssel, um Truhen zu öffnen. Modifiziere deine Waffe mit coolen Effekten. Wenn der Fortschritt zu langsam wird, besuche den Spiegel und steige in eine neue Welt auf.

Spielanleitung

Nur Maus

FAQ

Was ist Auto Smash?
Auto Smash ist ein Idle-Clicker-Spiel von zapleaf, in dem Spieler automatisch Objekte zerstören, um Belohnungen zu verdienen.

Wie spielt man Auto Smash?
In Auto Smash beobachtest du, wie dein Charakter automatisch Objekte zerschlägt und Belohnungen sammelt, während du deine Fähigkeiten aufrüstest, um weiter voranzukommen.

Welche Upgrades gibt es in Auto Smash?
Spieler können ihre verdienten Belohnungen investieren, um ihre Zerstörungskraft, Zerstörungsgeschwindigkeit und Offline-Einnahmen zu verbessern, sodass Fortschritt und Einkommen im Idle-Spiel stetig steigen.

Unterstützt Auto Smash Offline-Fortschritt?
Ja, Auto Smash ermöglicht es Spielern, auch dann Belohnungen zu verdienen, wenn sie dank des Offline-Fortschrittssystems nicht aktiv spielen.

Welches Fortschrittssystem hat Auto Smash?
Auto Smash bietet ein Fortschrittssystem, das auf kontinuierlichen Upgrades und immer härteren Objekten basiert – typisch für ein Idle-Inkrementalspiel.

Entwickler-Updates

Jan 15, 2015 1:02pm

2.0.0 is live.
I am so sorry this came late.. but I guarantee this will be a lot more fun!
TL;DR: Hammers last longer. New game features, 7 new goals, 3 new skills… lots more.

There is now a new game feature that allows you to collect Diamond rocks. Every now and again a Diamond rock will spawn and you must click it to smash it to bits. Viewing your profile you will notice how many diamond rocks you have smashed and how much overall DPS you gain from them. This effect is global and carries over with all ascensions.

Kommentare

0/1000
Theolin avatar

Theolin

Jan. 14, 2015

115
5

You should add 90 stars worth of goals, or make the 250th boss 190 instead of 100. so when all goals are met you can have all the skills.

zapleaf
zapleaf Entwickler

I had plans to just add more goals when more content came out, along with a bigger skill tree. I never really had it in mind to let people get all tree nodes at once. I am running a bit behind my time frame though on updates.

LotusB avatar

LotusB

Jan. 12, 2015

110
6

Today i logged into game and found that during the night it self-farmed 10 baubbles + 45 keys, yet i didnt received achievements for getting 10 baubbles and 25 keys...

zapleaf
zapleaf Entwickler

I am very sorry. I a working on fixing this now. I am trying to do my best to make it up to you guys with some new and better Goals.

ChristopherD21 avatar

ChristopherD21

Jan. 13, 2015

121
7

Can we make it possible to select multiple whetstones when crafting? It's a little annoying to click 250 times or more depending on how many whetstones you have to up grade the hammer.

Gastyz avatar

Gastyz

Jan. 12, 2015

112
7

Needs tons of rebalancing. For example, Im at floor 70, got a legendary hammer lvl 15 or so, and the item is only good until the next boss, so every 5 floors I need to get another one. Also, if I want to stay idling, is useless because of how quick costs of floors goes up, meaning anything I could save up idling is pretty much good for nothing, or if I set the auto climb, it would hardly advance after a few floors. Some graphic change would be nice, different rocks, different bosses, even some backgrounds.

zapleaf
zapleaf Entwickler

All of this has been noted, thank you for taking time to tell me what could make this better.

adampike3928 avatar

adampike3928

Jan. 12, 2015

84
5

Good idle game! Although, I do wish there was some sort of a background and a wider array of mods for your hammer so I don't have to throw it away as soon as a upgrade my lockbox and get a key. Besides those few minor flaws it is one of the grater Idle games I have seen!

zapleaf
zapleaf Entwickler

Thanks! Working on making some solid updates based on the great feedback. Comments like yours really keep me going.