ColorStacks pre-pre-alpha
by zolli
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ColorStacks pre-pre-alpha
Tags for ColorStacks pre-pre-alpha
Description
a physics-based puzzle game concept. if you were looking for a finished, polished game, I'm sorry to have wasted your time. This was basically uploaded here because I wanted to see what people think and weather I should continue to try to polish this concept and bring it to flash/iphone (already have android version :) ) please give suggestions and criticism :). I'm also looking for graphics/sound artists & possibly publishers interested in working on this with me :D.
How to Play
arrow keys to move the piece, space to drop (or click on arrow); click on triangles on the right to select a "bomb" then click on a piece to destroy.
Developer Updates
pretty early version, but Iโm mostly thinking to bring better graphics/sound and more levels.
Comments
zolli
Feb. 03, 2012
Please share opinions, bugs, suggestions, or ask anything if you have trouble understanding any part of the game. Also, if you're and artist (2D/sound) and would like to join on this project, please let me know :).
CraftyTurtle
Feb. 05, 2012
game just stops, with no incoming pieces, and no explanation. I blew up the remainder, but I don't know if this is what I was supposed to do. The instructions didn't really explain this. Instructions also are way too wordy.
yes, the levels that have "puzzle" in the name will run out of pieces, this is by design.. you can also see how many pieces you still have to come on the top of the screen, where it says "#incoming: x".. sorry about lack of tutorial and wordy instructions.