there should be a daily prize, like it will be maybe 10k twigs, pebbles,goo, or putty, maybe once a month or on special days, 5k shiny,and then a super one once a month where it is 50k twigs,pebbles, goo, and putty(so 200k resources)
there should be a building where it produces 1 shiny an hour and the building should cost 1000000 twigs and pebbles, and every time you upgrade it, it adds 1 shiny to how much you produce in an hour. or something like this
I wish that when you attack someone/destroy their town hall, you should be able to pick all their mushrooms, and mushrooms should also give you like 20 putty
you would think that the gunmen would go to the upper floors than stay in the bottom because the bottom will be so crowded that if you fire a bullet you'd kill like 100 gunmen
Game Needs 1: Should be able to sell resources for shiny or other resources, 2) Monsters shouldn't disappear after a battle, 3) Destroying a city should give you 1-20 shiny (depending on difficulty), 4) Should be able to trade resources with friends, 5) Your army that is at home should be able to help defend by attacking other monsters, 6) A building that produces 1-10 shiny (1 for every upgrade ex. if it's lvl 2 it produces 2 shiny a day), 7) lastly, you should have unlimited defense towers so you can prepare for a huge attack.[+] If you want the developers to see this.
You should be able to trade resources with friends or convert resources like ex. goo to putty, putty to pebbles, etc. and you should be able to sell resources like every 1000 of resources you sell you get your choice of what you want ex. sell 1000 twigs and recive 1000 pebbles or sell 1000 goo and get 1000 putty, etc. or for every 1500 resources you sell you get 5 shiny or whatever. [+] If you want the developers to see this!!