This is a great game, i just liked more when u could stick with different fighting styles, instead of having to learn how to config ur char to do all at once
And you can't even grind some more and complete with and overpowered master, you must find the fighting configuration specific to pass, my Freud is lvl 140 already and yet he can't beat a lvl 120 random warrior, cause i can't find the specific fighting configuration the dev wants me to do to complete the quest...Please, change the +100% in all stats for some flat numbers +50, 250, +1000, wherever like the training penaltys
Head Master Rotvick quest is so boring and bugged, Freud keep getting hit like 1 out of 5 attacks with 97% defend chance, i find it kind of boring when there's only one specific configuration u can do to pass a important part of the game. In the later years this game became a "single specific way to progress" kind of game, like c'mon why can't i just use counter to pass the 3rd Freud quest? waiting for some1 to post somewhere the exact config the dev wants us to find out, to pass each of the quest with each master... so i can comeback to the real game and progress my character the fighting style i really want to progress and play
Hey SugarFreeGames, relax dude! We know quality games like these don't grow in trees, take the time you need! Caravaneer is an awesome game and a sequel would be very nice but don't rush things up, take your time and do your magic!
There is only cap on damage reduction. Other stats are up to your imagination :)