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Mutilate-a-doll

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May. 06, 2011

Rating: 4

@zoe12345678, you can view them in your profile. @everyone, just finished the last of my exams, so I'll be able to start developing the next update o/

Mutilate-a-doll

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May. 02, 2011

Rating: 3

I'll look into hotkeys acting up after I'm done with my exams. If anyone notices anything specific about the bug, let me know.

Mutilate-a-doll

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Apr. 29, 2011

Rating: 5

@Naterdoo, "controls" sounds better, indeed. Also, it tells you about weapons in Instructions under the game.

Mutilate-a-doll

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Apr. 18, 2011

Rating: 3

@Therobster420 + others, can you provide a save line that always does that when unpaused? I've been trying to find out what's causing that bug but it's fairly hard to reproduce.

Mutilate-a-doll

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Apr. 17, 2011

Rating: 2

@insecticide332, it was renamed "Particles" since it affects non-blood things as well.

Mutilate-a-doll

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Apr. 15, 2011

Rating: 2

@redboy613, go to World Menu (the one on the right), and uncheck the toggle "Particles". @Lavarious, renamed it to be a bit more informative, as people were using it wrong. It's "Reboot physics engine" in the World Menu links now.

Mutilate-a-doll

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Apr. 13, 2011

Rating: 7

@rrobertus02, also known as static. You can use zero-density objects to make walls (breakables are great for that).

Mutilate-a-doll

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Apr. 12, 2011

Rating: 5

Added the old list of keymaps in the World Menu buttons: "Default keymapping". I don't understand why anyone would use the default list anyways, it's unorganized and ugly. You could/should just press Enter and make your own keymap that is more organized, and something that you're actually able to remember.

Mutilate-a-doll

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Apr. 12, 2011

Rating: 3

@k978995, if caps lock is enabled, you'll spawn objects on click. Otherwise you'll interact. It's so you don't have to select objects over and over again if you, for example want to spawn a mountain of boxes - and for some reason, don't have an access to a keyboard.

Mutilate-a-doll

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Apr. 10, 2011

Rating: 5

Some people have reported stuff that I've already fixed, so please make sure you're running the newest version by refreshing this page with Ctrl+F5 (FF, IE, Chrome) or Ctrl+R (Opera).

Mutilate-a-Doll: Classic

Play Mutilate-a-Doll: Classic

Apr. 10, 2011

Rating: 3

@jabalias, you need two portals for them to work. M for orange and Shift+M for blue. Then stuff will teleport between them.

Mutilate-a-doll

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Apr. 07, 2011

Rating: 1

@XDMAN, Just uploaded a wrong version. Was supposed to upload something that fixed some minor stuff.

Mutilate-a-doll

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Apr. 07, 2011

Rating: 2

@Zukah, if caps lock is enabled, it'll spawn stuff so you don't have to re-pick it from the menu every time. Otherwise it'll interact.

Mutilate-a-Doll: Classic

Play Mutilate-a-Doll: Classic

Apr. 07, 2011

Rating: 352

@MrMinecraftian, thanks for reporting, uploaded the wrong version. Fixed.

Mutilate-a-Doll: Classic

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Apr. 07, 2011

Rating: 7

@armor, press Enter for the list of hotkeys. Spawn and shoot a weapon with the same key.

Mutilate-a-doll

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Apr. 06, 2011

Rating: 4

@buckbeak606, Enter for keymapping -> World Keys -> Slow motion

Mutilate-a-Doll: Classic

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Apr. 06, 2011

Rating: 336

This game's saves should be upwards-compatible with Mutilate-a-Doll.

Mutilate-a-doll

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Apr. 06, 2011

Rating: 3

Classic version of MaD has been released for those of you that prefer the older version. http://www.kongregate.com/games/0rava/mutilate-a-doll-classic

Mutilate-a-doll

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Apr. 06, 2011

Rating: 1

@BlackKasparian, thanks for reporting. Fixed. @bgmguy, I'm not going to make a sequel, since I regularly update this one.

Mutilate-a-doll

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Apr. 05, 2011

Rating: 7

Also, they weren't intended as object properties originally, so they probably won't work as well with every object, compared to the original Breakable & Crumbler.

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