Very well thought out and executed TD game. The tune-able skill trees bring another dimension of strategy to the game. The graphics are crisp and sharp, but not lag inducing. I'm really enjoying it. 5/5
It takes patience, but most of the puzzles/traps can be solved. Keep in mind, not all puzzles/traps need to be solved to finish the game. I enjoyed it. 3/5
Nice puzzles, but the mechanics are screwed. It took me half the game to figure out how to put the battery into the phone/DPA (nothing should be zoomed). Then after you put in the correct code in colors (in the door) you HAVE to push #. For five minutes I thought I had the code wrong since I wasn't pushing # afterwards. Clean it up! 2/5
I'm pretty sure I've played this one before, somewhere else. As far as TD's go is pretty easy. 1) Build up a maze with basic towers. 2) Save up for missiles or heat-ray towers. 3) Upgrade as much as you can. The game play and graphics are very well done, and there is no lag. I had fun. 4/5
Finished the game with "QX-6 Rocket Launcher" (which is unbelievable), and XM-0001 Reflect Shield ATP/Dur 100/100. The game is less about skill, and more about finding/selecting the right equipment. As far as weapons go the general rule is multi-shot, whether on grenades, rockets, saws, or shotguns. Reflective shields with decent duration (30 sec+) also worked well for me. As I said before, it's a fun game.
I actually like the different perspectives take on this genre. The reason the there are different numbers of drawers, must be because the top ones are concealed by the kitchen counter's overhang. It's kind of a cheap one, and I fell for it too. 3/5
Finally managed to eke out a win on "easy" using the first map. I wonder if the only way to beat the harder difficulties is to buy "cheats" (which would be ridiculous). The game needs some tuning, but it was entertaining enough. 3/5