Hilarious... cpu moonwalking after you scored a goal on them! Sealed the deal for me after I kicked a corner on top of the net and the cpu had a dance party under the disco-football!
It is a very fun game. My only gripe is that you should be able to purchase more terra ranches with honour points. I am okay with it being at a higher cost point and take potentially longer to accrue, but if one of the main incentives of this game (at least in my mind) (being able to catch all the terra monsters) cannot be accomplished in a ftp type game then something is not right. Releasing Terra monsters constantly in order to make room for new ones is not an adequate solution in my opinion regardless of whether the default ranch is at 6 or 9 creatures.
Very fun game. One thing that bugs me though is if there are items that adds to stats, it doesn't show on the stats page or seemingly be placed into effect until the battle starts. I have an item that requires x amount to strength and I was 1 point shy of the prerequisite. I purchased a +2 strength item in a different slot, equipped it, and was still unable to equip the item. Minor, but aggravating all the same. Thanks again for your hard work and dedication
Found a huge exploit in the game.... I had just won division 3 and was preparing for the offseason when I accidentally hit the back button on my mouse. When I went back to the page I was told that I had just won division 2 and was given the option for transfers again. Just for the hell of it, I repeated the above actions and was told that I had just won division 1 and that congratulations were in order..... Go figure.
This game was a lot of fun! I would definitely love to see further projects from your development team. A couple of things that I wanted to mention are: 1. Near the middle-end game, gold becomes useless after all the upgrades have been established resulting in having to pump all the gold into the training resource. 1b. Would be nice to be able to do a batch transfer of resources as it gets tedious repeatedly having to click not only transfer button again but also the type of transfer. 2. Would be nice to be able to see the class code of units for hire somewhere on the hiring page (I know you can gauge by stats and appearance, but for newer players this might help). Thank you for a very fun game!
Was really hard to hit the ball until I came to the realization that if you wanted to hit the ball, your player has to be on top of the ball rather than trying to distancing the player based on the racquet.
Very details feedbacks! Appreciated! Thank you very much :D