the second puzzle was really lame because it being the same as the first puzzle
the mouse positioning puzzle was a bit anoying but the rest was nice and the battle was funny
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some other additions i would like
- moving the map with arrow keys
- those buttons on the lower left corner aren't really necessary and could be hidden in a sub menu to decrease sidebar space so we can see more of the game
- ki is hard so i won't expect too much maybe it would be better if the ki would not invest too much in nearly lost and cornered regions
- when showing a move just show all added troops of one side at once because in bigger games its kinda annoying when half of the move is just numbers popping up slowly
- don't constantly show me that I've muted the game thats something that belongs in an options screen
thats it for now
really really nice game but i have to say TERRIBLE interface design just an example you need 3 clicks to get from finishing your attack orders to actually seeing them play out; the popup windows often are partly offscreen making it unusable until you drag em into sight (at least you can type a number)
when it comes to balancing i think you reach a point in the game where you just steamroll the rest of the map so it becomes more like a chore and less like a game so there should be a possibility to take the enemies capital (prepositional in 3 rounds or so it should grant some bonuses to the region like improved defense)
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did all levels to a 100% and it is still not so hard but entertaining
it maybe would have been better with a combo score and some more feedback like a YOUR SCORE screen at the end of the game
this game would be so much better if the background wouldnt have this fricking ugly noisy mess
why not just keep your game clean and properly stlyized you could have used some proper imageor sky or something else but this noise just ticks me off and really reduces the optical quality
phwoah the last one was tough and i had a big smile on my face when i solved it
the game itselfe is really satisfying from the sound to the look and the music is nicely calming while not distracting
awesome idea reminds me of plasma pongs sandbox mode _ if you like this CHECK PLASMA PONG OUT it gives you even more effects to play with and just btw its free
decent game but does not stand out from the crowd and another thing is that you have a slight deadzone around your ship where the ship wont follow the cursor what makes this game a totall pain in the ass to play - the upgrade screen need 3 klicks for 1 upgrade which is just bad interface design etc etc -> 3 stars
whats with all the people wanting more lives as a shooter that feels a bit like counterstrike i would say that adding multiple lives would definitely worsen the game experiance
yaya i know everyone says it but its just true
_canabalt ! i just think the start is so fing lame cuz you are so slow and you jump lame black blox this is quite lame in comparison to other games with the same game mecanics
this could have been a really cool game maybe if you replaced color by something that emitts light. but in the end all the mood gets f ed by the point that you just moove a white ball
1st the pathfinding is not existent i have the feeling that the champs decide totally randomly on their path 2nd it is way mor fun to build them the worst possible trails and see them fail horribly ( lets remember dungeon keeper for a bit)
Kongratulations! Glad you liked it.