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Game comments and reviews
Aug. 07, 2013
the second puzzle was really lame because it being the same as the first puzzle the mouse positioning puzzle was a bit anoying but the rest was nice and the battle was funny
Aug. 06, 2013
i've played this years ago and it is still amazingly good quality
Apr. 03, 2012
easy and you only ever need to spam specials no tactics involved if you can actually type fast good for kids that want to learn typing though
Feb. 12, 2012
... some other additions i would like - moving the map with arrow keys - those buttons on the lower left corner aren't really necessary and could be hidden in a sub menu to decrease sidebar space so we can see more of the game - ki is hard so i won't expect too much maybe it would be better if the ki would not invest too much in nearly lost and cornered regions - when showing a move just show all added troops of one side at once because in bigger games its kinda annoying when half of the move is just numbers popping up slowly - don't constantly show me that I've muted the game thats something that belongs in an options screen thats it for now
really really nice game but i have to say TERRIBLE interface design just an example you need 3 clicks to get from finishing your attack orders to actually seeing them play out; the popup windows often are partly offscreen making it unusable until you drag em into sight (at least you can type a number) when it comes to balancing i think you reach a point in the game where you just steamroll the rest of the map so it becomes more like a chore and less like a game so there should be a possibility to take the enemies capital (prepositional in 3 rounds or so it should grant some bonuses to the region like improved defense) ... comment too long ...
Jan. 11, 2012
did all levels to a 100% and it is still not so hard but entertaining it maybe would have been better with a combo score and some more feedback like a YOUR SCORE screen at the end of the game
Jan. 10, 2012
this game would be so much better if the background wouldnt have this fricking ugly noisy mess why not just keep your game clean and properly stlyized you could have used some proper imageor sky or something else but this noise just ticks me off and really reduces the optical quality
Dec. 08, 2011
phwoah the last one was tough and i had a big smile on my face when i solved it the game itselfe is really satisfying from the sound to the look and the music is nicely calming while not distracting
Developer Reply
Kongratulations! Glad you liked it.
May. 04, 2011
awesome idea reminds me of plasma pongs sandbox mode _ if you like this CHECK PLASMA PONG OUT it gives you even more effects to play with and just btw its free
my combo wont stop !
Mar. 31, 2011
decent game but does not stand out from the crowd and another thing is that you have a slight deadzone around your ship where the ship wont follow the cursor what makes this game a totall pain in the ass to play - the upgrade screen need 3 klicks for 1 upgrade which is just bad interface design etc etc -> 3 stars
Jan. 18, 2011
whats with all the people wanting more lives as a shooter that feels a bit like counterstrike i would say that adding multiple lives would definitely worsen the game experiance
Jan. 13, 2011
yaya i know everyone says it but its just true _canabalt ! i just think the start is so fing lame cuz you are so slow and you jump lame black blox this is quite lame in comparison to other games with the same game mecanics
Dec. 31, 2010
this could have been a really cool game maybe if you replaced color by something that emitts light. but in the end all the mood gets f ed by the point that you just moove a white ball
the graphics are ok and i get the point about j-rpgs but you can hardly call this a game cuz i cant confirm that any fun was involved
Dec. 21, 2010
aww common why allways use z and only z as jump button at least let y be jump too so that qwertz users dont have to suffer
Dec. 13, 2010
sir do you really want to fight against this black clothed guy with that knife still in your head ? YEAHHHH BANG BANG win?
Dec. 10, 2010
1st the pathfinding is not existent i have the feeling that the champs decide totally randomly on their path 2nd it is way mor fun to build them the worst possible trails and see them fail horribly ( lets remember dungeon keeper for a bit)
Dec. 08, 2010
this would be really cool if you had included tricks and pipes
Dec. 07, 2010
nice gameplay idea but can be easily outwitted by just wobbeling around and taking a step to the side repeat game beat !
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