@Tecit yeah, Rubedo Engine, unique mount from Experiments. Doubles accum and persist casts, damn good for Heretic. I've spend my free Relics on auto expeditions, maybe batcatcher were a better choise )))
I'm getting about e5-7 mysts per exile now, but this stronly depends of online time. Rubedo is damn awesome. And still not finished items, Heretic requires too much sets (evo, void, inc and click, and pet after all). But i still wanna to follow the Void :) And it seems that i'll go second realm on Paragon 30 - i've spend too much memories on dust perks at first.
It seems i must try Archon lol :) 53d total playtime, going second realm, but really far from 160k memories. Got 9k on first realm and almost same by now - 18k total, really far from 160k.
@LeMonk212, i'm going with Heretic by now. Oni seems to be too complex for me. Arch may be cool, but i don't know how to use him :) Wanna try Tempo, but maybe later (not sure he's useful without Zenith or Disc). Don't tried others yet.
@LeMonk212, i've found nothing special in Necro & Shaman. Both require "Time spent this Exile" to shine, so the good point is that you can close game window and still receive something stacking for the future burst. All other classes require to keep the game running, stacking spells, clicks and etc.
@SecretYoosh, actually no. Crafting is pain at start and you suffer till the first realm change. Then you double dust income with Memetics and crafting/gathering skills slowly do the same.
@LeMonk212 as it seems for me (dunno if my calculations are good), it's better to get key items (like Collar or Whiplash), then max weapon (cause it suxx to waste burst when you spend hours buildnig) and finally play with sets.
@LeMonk212, afaik NG is best with Chrono, due to pet time scaling with chrono spells (going cool till e220-225 approx, imho). I use Necro just to pump Nightfall rarely. At e282 till e300 it's Ironsoul stage, maybe till e310. T2 classes are better, but in fact, no matter what you choose and how long runs you go. It's all about items - you need legendary weapon at least. Don't forget all damn achievements for upgrades.
@LeMonk212, typical inc game stuck. There's tons of classes, pets & etc, but 90% of this is useless. For each stage (approx 20-50 paragons) there is literally 2-5 really working builds. You can check wiki (class/pet combos) or try to define by yourself, but this is damn complex. IW (like 90% of inc games) doesn’t show you in a normal way what and how affects profits. Btw, as for me, it's Arcanist (till e50 approx), then Chrono, then Exo, and finally Ironsoul till 300. Next builds depends on items owned.
When reached a craft, the first thing to do is to roll a helmet/shoulders with a crafting bonus and improve them to max. Create all other items strictly one at a time, max it, and only then move on to the next one. This saves you tons of dust and days.
Runes for trials should be spent mainly on research. Google codes to get a start.
It makes sense to experiment with builds up to about paragon level 10, then the balance goes to hell and everything except a few strictly defined builds from the wiki is practically ineffective.