Me: leading a hostage
Hostage: takes another path instead of following me directly, walks past a guard
Guard: doesn't care, ignores hostage
me: ... jedi mind trick? "this isn't the hostage you're looking for"
Hmm... in physics you can't simply destroy a particle without leaving anything behind... yet electrons hit a wall and disappear...
they're turning into neutrinos and tachyons! Which we can't detect (easily), thus they're invisible :D
Apparently, penguin dubstepmancers have created one of the best engines in the entire universe. When paired with the spearhead body and some spin boosters for a bit of control, these can truly... drop the BASS!
One suggestion - revert time shouldn't start counting down as soon as you upgrade the planet, but rather once you fight the ultimate being for the first time.
As it is right now, players might have to wait for the optimal moment to start the battle, which as far as I can see doesn't have any good reasons to be a "feature".
Someone already suggested this, but others don't like it because it would slow down killing them. You would need to stay here when it comes back to full health and attack it as soon as that.
If it is like it is now, you can go afk, come back an hour later and the cooldown has already progressed a while until you can kill it again.
Both has its advantage and disadvantage so it doesn't matter which way I would do it, there would always be people who like it better the other way.
Indeed, the level of depth is unmatched by AAA titles. It's even deeper than the national budget deficit. The problem is, they're all negative, meaning the deeper they get, the worse they are.
The real question is, if the Konami code actually does anything in this game. Do you have to input it in a certain screen or situation, or is it simply a hoax that does nothing? In many modern games it shows an easter egg or enables a secret game mode.
FLY LIKE AN EAGLE: Experience the eagle random event. BONUS: +1 random event rate
HANK THE TANK: Experience the tank random event. BONUS: +1 random event rate
BOMBS AWEIGH: Encounter the missile random event. BONUS: +1 random event rate
ONE PIECE: Score exactly one kill in a single round. +1 supply drop rate
NOSTALGIA: Get a total of 1000 kills using the rock. +1 supply drop rate
FORGOT IT WAS ON: Earn every other achievement. Yay. BONUS: a sense of accomplishement.
[SPOILER ALLERT] Other secret achievements
LUCKY: Score exactly 7 kills. BONUS: +1% shells
HOWDY: Get at least twenty kills with a revlover while wearing a cowboy hat. BONUS: +1 supply drop
WTF: Experience a random event. BONUS: +1 random event rate
NAPOLEON COMPLEX: Get at least 25 kills on a tower of maximum height. BONUS: +1 supply drop
OLYMPIAN: With a powerful muscle and the rock, get 15 kills in one round. BONUS: +1 supply drop
SPACE FILLER: You got this achievement for no reason. BONUS: +1 random event rate
VIOLENT: Get 25 kills in a round with a total of 10000 kills or more. BONUS: +1 starting resources
Anyone knows how to get the PATIENT achievement? I got all the secret achievements except that one and the last one. Most were random, but some, like NAPOLEON COMPLEX, HOWDY, and OLYMPIAN were easy to (at least partially) guess... I suppose PATIENT has something to do with pausing the game or waiting somehow, but so far no success on my part.
Someone already suggested this, but others don't like it because it would slow down killing them. You would need to stay here when it comes back to full health and attack it as soon as that. If it is like it is now, you can go afk, come back an hour later and the cooldown has already progressed a while until you can kill it again. Both has its advantage and disadvantage so it doesn't matter which way I would do it, there would always be people who like it better the other way.