Honestly not much was improved and a few things were actually worsened in this version. Yes, there is a few new units and a couple extra levels, but the world map is just atrocious in design, causing players to unnecessarily scour the world map for the next battle, and the upgrade screen has just been smashed into an interactive menu which requires way too much clicking to upgrade units. On the positive side there are nice animations to this game but other than the story I would be hard pressed to call it a sequel instead of a updated version of the first game.
Really there should not be more than one four digit code in an escape game, and if there is, it should not be accessible at the same time as the first code.
I'm not sure if it was intentional, but every single time I fight Greg it is just ridiculously hard. I realize the enemy names are random but I have not won once against Greg.
Excellent game. A very nice strategy element as well as tons of replay value in order to get those better warriors. Only thing I would recommend is a type of glossary for all the different types of units that the player has gathered for us completionists.
Honestly that should not be a medium badge. I mean, even on level 3 you basically have to pray that the enemy doesn't dodge your attacks and you can survive until you upgrade your resources.
I managed to kill the 3rd boss, but after I did, one of his bats hit me and I died. It should still count as winning if you die after you kill the boss.
Great actual game, but the interface can use some work. Since everything is either blue or grey on menus, it can get a bit boring for people to look at. Animation is key in making a game successful.
Because Greg.