I think the major problem is that there are so many times where you have to push more than 3 keys, and doing so usually makes one button (specifically jump) not work.
I don't think I CAN'T give this game a 5/5. The minigames all run perfectly, without many glitches, the progression is just perfect, allowing for quite a bit if game time training your adorable little multi-colored ducks to compete in laboring physical activities. All in all, the developer seems to have fixed really every single issue with the series, and has produced a game that I am sure will get badges almost as fast as a Nerdook game. Well done Sims5000.
The shotgun and grenade launcher are way more useful than any of the other guns up to the laser gun. I haven't gotten past that, but I don't want to go from spraying bullets to barely nailing one enemy.
A little tip for those of you who are having a hard time getting the fever: If your combo gauge is almost out and you are right near a red object, go ahead and get hit. Sure it will take off your combo gauge, but it will also fill it back up so you have more time to pick up more items and hopefully get that fever. + This so people will see.
I must say, the content rating alone made me give it a 5. Of course, it's a Nerdook game, so it was going to get it eventually. This time it just got there a little faster.
I know you already proclaimed that you are done with Mardek for what seems like forever, but if you did decide to fix something in this game, perhaps make it so you can forge items with components from your item storage. It's quite annoying having to go back to the save crystal outside the YALORT temple in Goznor just to get one more pipe, and than figuring out you forgot another component from your item storage.
I love the game, but I feel like more minesweeper elements would make it easier to unlock the other campaigns. As it is, I'm blindly clicking and hoping that I find the daimyo, mainly because it is quite hard to see the footprints in the squares. I think even doing something as simple as darkening the squares would improve the games rating. As it stands, 4/5, but I know nerdook won't disappoint. ;)
check the marketplace! there's an upgrade to buy that allows you to see adjacent footprints, and also footprints are obvious once the mook on the same square are defeated.
I love the game, but after a while it became just a bit too monotonous. I felt like I had to just force myself to play through the end game because all of the levels were basically the same over and over again.
check the marketplace! there's an upgrade to buy that allows you to see adjacent footprints, and also footprints are obvious once the mook on the same square are defeated.