I would urge you not to be another "pay to win" strategy game. As it stands the game is not nearly fleshed out enough to give premium content, and it actually seems to be in the alpha stage rather than the beta. Too many strategy games rely on a pay to win format. This game has enough promise, I hope you don't take that path also.
We were expecting this concern. We have no intention to be "Pay To Win". The name of the game is Infinite Tactics, we are interested in COMPETITION and DEPTH of strategies which are not really compatible with "Pay To Win".
I feel like the difficulty ramps unevenly. I mean, unless you get really lucky with your first pack, you are going to hit a massive wall on "Of Orcs and Men". Most players are going to be forced to either wait it out and earn gold from the ladder, or go back and keep re-doing levels in order to get lucky enough with their packs to beat the level.
Wait, are there more titans than the two you get when you first beat the tower? I never even saw the right side of the lobby until after I beat the tower for the first time, and now it looks like I can't get over there.
I'm not entirely sure if there was some change in the way gold equates to silver, but having only one godlike card for purchasing 42k in gold is astronomically insane.
The game didn't really make me think that much at all. It seemed to me like a king that did what was needed when it was needed, and an overly dramatic wizard. The plot was also kind of weird: why did the king just not kill the wizard after she summoned two giant monsters that could have just destroyed everything?
I also wish there was some way to block those stupid system announcements. Not one person cares if someone opens a card pack or got 30 gold from a boss fight.
The 3 things that make no sense with CCG games: The overly massive window sizes, premium currency of any kind, an energy system. None of these are representative of a real card game so there is no logical reason for them to be in virtual card games.
Why do all of these CCG games need a premium currency? I mean, if you buy a MtG or Pokemon pack with foreign currency they don't give you special cards, why should it be different online?
We were expecting this concern. We have no intention to be "Pay To Win". The name of the game is Infinite Tactics, we are interested in COMPETITION and DEPTH of strategies which are not really compatible with "Pay To Win".