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8008man2's Comments

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Elemental Power

Play Elemental Power

Jul. 12, 2013

Rating: -1

I know this is going to sound nitpicky, but one thing I have always disliked about daily bonus features is that they always show you what you COULD have gotten.

Game of Thrones Ascent

Play Game of Thrones Ascent

Jul. 12, 2013

Rating: 113

So how much did it cost you to get badges for this game?

Developer response from trickyrodent

Kongregate gives badges to games that earn a high rating from players (democracy!) and that have our API (technology!). We don't give badges to the highest bidder or anything. :-P

The Peacekeeper

Play The Peacekeeper

Jul. 12, 2013

Rating: 2

The upgrades really don't do crap. I mean, with level 7 ammo you would think I shouldn't run out of shots before I kill 3 normal everyday soldiers.

The Peacekeeper

Play The Peacekeeper

Jul. 11, 2013

Rating: -5

While the gameplay itself is great, the "dialogue" is quite possibly the worst I have seen in a game in a long time. It feels like someone just asked random people on facebook to write up a script and then didn't proof read it.

Incursion

Play Incursion

Jul. 05, 2013

Rating: -1

Really wish there were quality options.

The Bravest Hunter

Play The Bravest Hunter

Jun. 27, 2013

Rating: 1

Maintenance for almost 7 days? What on earth did you do to the game?

Questopia

Play Questopia

Jun. 16, 2013

Rating: -2

Why did this get badges again?

Alien Anarchy

Play Alien Anarchy

Jun. 15, 2013

Rating: -3

It is very bad to have sponsor ads that you can't skip these days, especially when they don't have sound.

Questopia

Play Questopia

Jun. 07, 2013

Rating: 1

Could have been so awesome but some poor design choices were made.

Sword & Magic

Play Sword & Magic

Jun. 05, 2013

Rating: 5

The premium chests are incredibly annoying.

Yu-Gi-Oh! BAM

Play Yu-Gi-Oh! BAM

Jun. 01, 2013

Rating: -9

Arena bugs out so I refresh. Opponent has a different card. Does the dev team even LOOK at the game or comments?

Forgotten Dungeon 2

Play Forgotten Dungeon 2

May. 29, 2013

Rating: 1

Great idea, just needs a little tuning. For one you shouldn't have to keep clicking for each attack, this makes playing the sorcerer and archer unbearable. Just make you continue to attack, stop attacking when you move, then keep attacking once you stop moving. Also, either shrink the in game advertising or place it in menus, having be clickable while you are being attacked by enemies is a terrible design choice as it hinders gameplay. Overall not bad, just needs some tweaking.

A Duck Has An Adventure

Play A Duck Has An Adventure

May. 29, 2013

Rating: 0

The reset button is larger than it shows which can cause people to accidentally reset the whole board.

Yu-Gi-Oh! BAM

Play Yu-Gi-Oh! BAM

May. 28, 2013

Rating: -1

Really, most things about this game need fixed. Lower costs, stop advertising cards every single freaking time you lose, lower to no energy, arena grouping system, limit the amount of gold cards to at the very most two of each per deck (preferably one of each per deck), lower blue cards to two of each per deck, either lower the price of packs or raise to amount of each currency you get, allow only maybe at most 5 legendary cards per deck, for nodes where you have to duel friends only allow people to duel friends up to and below their level, and don't make the only series two pack a DP pack.

Developer response from konamikg

Thanks for all your suggestions. Let me forward them and discuss it with the team.

Pixel Kingdom

Play Pixel Kingdom

May. 28, 2013

Rating: 0

What's incredibly annoying is I can't hurt enemies that are off screen even when I attack, but they can hurt me still.

Yu-Gi-Oh! BAM

Play Yu-Gi-Oh! BAM

May. 27, 2013

Rating: 2

Another day, another dueling the same 5 overused pyro decks.

Yu-Gi-Oh! BAM

Play Yu-Gi-Oh! BAM

May. 25, 2013

Rating: 2

@sheesh16 They aren't even Kong MMO's, or MMO's in general, they are facebook's multiplayer community games that Kong decided they wanted. Most energy systems are fine for them as a matter of fact because they only take about 10 energy to do and generally give you free refills when you level up. It wouldn't be bad on here except the costs are ludicrously high and there isn't a quick way to level up.

Cloudstone

Play Cloudstone

Mar. 30, 2013

Rating: -5

The PVP system is all sorts of wonky. Why do I only get 20 points for being a premium payer at my level but I get 32 for beating a non premium payer 2 levels lower? Also, there should really be rewards for ranking up instead of getting a rewards for winning a couple battles.

I'd Like To Be The Captain

Play I'd Like To Be The Captain

Mar. 30, 2013

Rating: 2

Kind of stupid that after beating the whole game you are still forced to go back and grind for all the coins needed to upgrade your skills.

Super Duck Punch!

Play Super Duck Punch!

Mar. 26, 2013

Rating: 0

Damage really shouldn't stack.

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