Great game, smooth and easy yet not obnoxiously one-directional combat system, satisfying progression, but bruh if you are going to cut off development like that, you shouldnt have even bothered with the like 2 billion cosmetics options, also a few too many fed-ex sidequests, probabbly one of the best flash RPG's i've played though, right next to Murloc RPG, and Sonny. Also this is the second game that uses content from FF, LOTR, and WC3, I swear to god this is like flash version of WC3 FFERPG, which was amazing.
My issue is that all roguelike's have an element of randomness in them but in this game it simply means far too much, chance is the only way to win or lose, for example the shop system you are gonna have a cery hard time playing cleric if the healing mace does not come up
Thanks! But making the sidequests and adding tons of customizable stuff was so much fun, I couldn't stop myself. :P