I finished it, 72, not really bothered to figure out how to do all the little nit-pickey stars. It was really hard on some of them, especially ones I could see no other way of doing less moves (mostly because of explosives, which you can not detonate more than one at a time) and still received one star. Good game otherwise!
It seems like your algorithm for move recognition is a bit buggy on the far right side, I saw many moves I should have been able to make, but were never offered them. It was most irritating when I was relying on those moves and waiting for the specific pieces, and when they came, could not complete my plan. Great concept though! Keep up the good work.
The game was fun, easy to grasp, and moderately challenging. Unfortunately my high score want recorded correctly, and I hoped for more levels. Still a good one-time puzzler
Yes, Nerdook does produce some great games, unfortunately this is not one of them. Not only is the responsiveness questionable but the algorithm behind where saws are placed is really not nearly as complicated as it should be, leading to simple frustration at situations which you can not possibly deal with. 2/5
Great game, 5/5 but definitely either needs game completion to go up to hard or to add a badge for all Cards/Coins as a hard. Even an easy for the first 3 worlds or something would be encouraging.
Awesome game, but there are so many bugs, I had to rate it low because of that. If it updates to something more consistent then I will definitely change that rating.
Awesome game, 5/5. It was short, not too hard not too easy, funny and overall entertaining.
The only problem I had was the fact that the game didn't take full control of the cursor so I always ended up clicking outside of the frame and losing focus. Controls of this type require full focus of the cursor at all times.
Yeah, sorry about that, we ironed that out in the final. And thanks, much appreciated!