It seems like sometimes the number under the mine (after a monster blows it up) keeps switching between how many are around that space with itself included, and with itself excluded
So much health... Enemies don't even cause collision damage. The ship that I have right now (the 9000 one) does all of the work for me, it auto attacks and I can speed it up by hitting spacebar for the missile. My primary weapon is so weak compared to the auto turrets so why should I waste time holding down the left-click on the mouse?
"Tip: The difficulty of each stage is partly dependent on your character's level." That sounds like an incentive not to level up if you ask me. What is the point then in getting better?
The music should stay off if it is turned off. It can only be muted in game and if you manually bring the level down it can't go all the way to 0. After it goes to the menu every time the music is turned back on.
Very unique and great, but I just found myself spazzing my guy out or jumping in place to make time pass so that I wouldn't have to move much and I feel that the ability to do that took away from the difficulty of the game