O.K. Figured out that clicking on the Hero would bring forth a SPEED bar at the bottom and HOW DID ALL MY HEROS SPEED get reversed. Well, the HEALERS have been made motionless in the back and the OTHERS have been made MOBILE and...now the Squad is much better at killing. ALL IS RIGHT WITH THE WORLD...kind of.
Suddenly, my FAIRY started just running into the battle and EVERYONE ELSE was just frozen in place. NOTHING seems to fix this, including "NEW RAID" which did a rather big RESET of everything but annoyances.
Stuck, stuck, stuck on 13 and then..."The returning ax will go through walls and kill a bat? DUH!" Made level 15 a breeze. Otherwise, timing of button pushing being my main failing.
Well, I hit 53 multiplier during the game, lost it, and no badge of the day. Maybe the x50 multiplier had to be present at the end of the game? Nope. Switched from Chrome to Explorer and x72 multiplier at the end of the game. Nope. Hit the "submit score" button. Nope. Pleasant and somewhat calming/relaxing game but that best count as the "payoff" and not accumulated points.
Room 2 1) click the four dots to the right of Reemus 2) Click the horned worm 3) Click the bug calling the mosquito 4) click the left plant to make a channel for water to go into pool 5) click the mosquito 6) click Reemus (BOOO) worm jumps, knocks down sponge 7) click Reemus to jump 8) click root system at base of ball cannon 9) click firebug to fire ball and break crystal 10) click base of ball cannon 11) click fire bug 12) click base of ball cannon 13) click fire bug 14) base of cannon 15) fire bug (final time? I'm losing count...four balls in total) 16) Crystal falls into sponge, closes the open eye 17) Click Reemus to walk out. Wonder if I put those in order?