I'll suggest some tweak with miners amount - having over 1000 of them in total really kills it- have some limit on display or i.e. if you buy 10th change it for one bigger or different colour than on 100th do same again and so on...
please add one more challenge to have game complete :) - automated D. Sacrifice where you can choose auto click to be done once x1.5, x2.0, x5.0, x10, x100 for example.
Last comment - you need serious balancing in late game - it speeds up expotentially - around Quintillion atoms i can reset every 2-3mins with 1million or more times more atoms
Lab - large numbers - once you hit 1 thousand Ym text doesn't fit in button anymore and you can't see how much you have built. its back OK from million Ym
in Lab there is slight delay between frame highlighting allowing you to buy upgrade and 0(zero) changing to 1 (one) as result if you fast clicker u can click and buy zero upgrade- money is gone and no upgrade bought...
Hi guys, since today autocast (mana) turns itself off once every few minutes (blues stones to collect position changes at same instance), can you fix it pls, as you can imagine its very frustrating to put it back on every few minutes, Cheers Pete
not sure if it is a bug but your slay dragon achievement resets its counter after every resurrection if it is OK it's bit harsh to kill 150 dragons in one run (means get 15000 miles)
Hi, ANNIHILATORES. Sorry for your inconvenience. If you approach to 1000 miles, you can see an ending scene. So the situation you're facing is obviously a bug. However, when we tested the game, we couldn't reproduce the same issue you're experiencing. So we are on our way to figure out the underlying cause of the bug.
Current skill tree will stays this way. Second skill tree/classes will be launched in five days. There you can upgrade skills forever :)