Did you even try to make it fun? Nice as a show off what you can do with graphics and animations but DO NOT DARE to call this a game. It is as much a game as 3d render of a building.
There is a bug that breaks the game's rules.
Once you have a situation, for example -> O ? X ? O
(X being the block and ? being possible spot for other block from 2 in a row)
you can test it by going OXXOO or OOXXO. The number below will flash when its correct.
+ it so dev can see it
This game needs so much changes..... 1-Spawns (How often people spawn behind your back, or in your base at CTF?) 2-Money and item prices 3-Rooms that actually end, (whats the point of teamworking and getting 300 flags while it changes nothing?)
Also.... All that cash... there should be something to spend it on! Maybe gamble for better items? (Or paying cash for skipping levels, ->the cost should be growing at least geometrically)
OK im playing swarm mode.... 4 little fks a time? Whats that? A Bruce Lee movie? There should be around 40 swarming me from all sides (if its too hard they could have less hp) and a few types of bugs not only 1 of them!
Easy, crappy story (yeah in fact its crappy.... based on an unpublished book eh? Thats why its unpublished) few things would need improvement (like the item ballance). IMO graphic isnt better than the one Sonny had. This one is more detailed, but Sonny was nicer. (oh, and you guys really worked hard, the intro etc.)
Maybe sending me the list of all bugs you have found would have been much more helpful.