Hey, this game seems like it has a lot of potential. I'm not here to draw attention away from Kong, I've been here for years, and I love it. But you should consider more of a solo/RPG feel to the game for a Steam greenlight chance. I would do away with a lot of the build timers, since these are elements more common in mobile time sink games. But I would definitely consider buying a game with the same sort of structural elements that allowed me to play more at my own pace.
Also, quick side note, your apostrophes in the personal lore options show weird code stuff instead of apostrophes.
Congratulations! You just won the Necronomiconquerer Badge and 60 points!
OMG. Ridiculous. Best bet is to make him go insane, Megalomania. If he has any attack cards, you're basically dead anyway, so you have to pray that the taint will kill him. 100% luck and persistence.
This is like shift, only it's not about puzzles. It's about timing. So I guess it's like a mix between shift and guitar hero/rock band. Only I don't get to pick the music, and I don't feel challenged when I fail. Only frustrated. 1/5
got it. aaanyway, decent game. not too bad. but to be totally honest, this idea was almost completely jacked from stephen king. anyone see the mist? smog is pollution, the least you could've done is just called it fog. :P