hey i just found a bug, i dunno if others have had the same thing happen but, if you are in a zone and lets say, you get 4/10 mobs killed to go to the next zone, and you happen to refresh your page. The kill count goes back down to 0! of course this is not that big a deal.... at all really.... but when you are at zone 174? yeah its kinda irking... just saying
there should be an achievement for treasure boxes that either increase the gold obtained by a little bit or the rate of encounter by a bit like 1% for 10, 2% for 100 and 3% for 250. You know, somthing like that.
having the upgrades in the upgrade tree only increase base stats for the towers is kinda boring, you should add unique upgrades like, mage's attack now slows enemies or archers have a chance to ctriticaly strike now. i think that would make upgrading feel more important then just to do it
when all characters are in frog status, turns stop moving along and nothing can be done. enemy doesnt take turns and everyone just stares at each other thinking,"well hey! they are slimes now so we are on the same team right? no need to attack them!"
yeah lvl 21 is broken... all you need to do is kill the blue block and the rubber ball falls and pushes the nut to the end, completely by passing the cannon